COMMANDER · DECK
Ford Tough
Bracket 4 · Optimized@wherobear · 2026-10-04
DECK $
$671.32
MYTHIC
19
RARE
64
UNCOMMON
37
COMMON
40
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
29 cardsEnchantment
9 cardsArtifact
8 cardsSorcery
8 cardsInstant
10 cardsLand
17 cardsMAYBE60 CARDS
Creature
30 cardsEnchantment
17 cardsArtifact
4 cardsSorcery
2 cardsInstant
6 cardsMONEY CARDS·60 CARDS·$515.58
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Creature
24 cardsEnchantment
12 cardsArtifact
8 cardsSorcery
4 cardsInstant
6 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Betor, Kin to All + Archfiend of Despair: early two-card combo, with no mana to spend
- Tree of Perdition + Wound Reflection: early two-card combo, with no mana to spend
- Betor, Kin to All + Wound Reflection: early two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Betor, Kin to All + Archfiend of Despair — Bracket 4, early two-card combo, with no mana to spend
- Tree of Perdition + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
- Betor, Kin to All + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
- Betor, Kin to All + Bloodletter of Aclazotz — Bracket 4, early two-card combo, with no mana to spend
- Tree of Perdition + Archfiend of Despair — Bracket 3, early arguably two-card combo, with no mana to spend
- Tree of Perdition + Bloodletter of Aclazotz — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic14
Basic21
Forest10
Plains8
Swamp6
Creature30
Treefolk5
Shaman4
Wall4
Plant3
Warrior3
Demon2
Dog2
Dragon2
Druid2
Human2
Turtle2
Beast1
Dinosaur1
Elder1
Elemental1
Giant1
Golem1
Hero1
Kithkin1
Mutant1
Phyrexian1
Sloth1
Spirit1
Vampire1
Zombie1
Party3
Artifact13
Wall4
Equipment3
Golem1
Instant10
Enchantment9
Aura1
Sorcery8
Arcane1
Legends14
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite lifeloss
Bracket 4 · early two-card combo, with no mana to spendInfinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponent
Bracket 4 · early two-card combo, with no mana to spendNear-infinite lifeloss for target opponent