COMMANDER · DECK
Tyranny of the Worldsoul
Bracket 4 · Optimized@iDolllar · 2025-05-19
DECK $
$902.68
MYTHIC
22
RARE
31
UNCOMMON
18
COMMON
29
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
29 cardsEnchantment
2 cardsArtifact
10 cardsSorcery
11 cardsInstant
11 cardsLand
20 cardsMONEY CARDS·59 CARDS·$711.18
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Creature
25 cardsEnchantment
1 cardsArtifact
9 cardsSorcery
8 cardsInstant
8 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Basalt Monolith + Forsaken Monument: early two-card combo, with no mana to spend
- 3 game changers — Brackets 1 and 2 allow none
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking: locks the table
- Glacial Chasm + Crucible of Worlds + Oracle of Mul Daya: locks the table
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
- Basalt Monolith + Forsaken Monument — Bracket 4, early two-card combo, with no mana to spend
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Oracle of Mul Daya — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land36
Nonbasic18
Basic18
Forest17
Cave1
Urza's1
Creature30
Eldrazi13
Elf6
Druid4
Elemental2
Hydra2
Phyrexian2
Shaman2
Snake2
Artificer1
Beast1
Chimera1
Construct1
Dinosaur1
Golem1
Horror1
Human1
Monk1
Noble1
Ranger1
Artifact12
Construct1
Equipment1
Golem1
Phyrexian1
Instant11
Eldrazi2
Sorcery11
Arcane1
Eldrazi1
Enchantment2
Legends17
Historic26
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Infinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite storm count