MetaMox
COMMANDER · DECK

Multi Animar

Bracket 4 · Optimized
2017-01-05
Animar, Soul of Elements
DECK $
$2,113.12
MYTHIC
11
RARE
52
UNCOMMON
13
COMMON
22
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

53 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

3 cards

Sorcery

2 cards

Instant

3 cards

—

2 cards
NAMECOSTPRICE
×1Taiga SL
$0.00
×1Volcanic Island SL
$0.00

Land

26 cards
MONEY CARDS·47 CARDS·$1,677.10
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Creature

22 cards

Enchantment

3 cards

Artifact

3 cards

Sorcery

2 cards

Instant

3 cards

Land

14 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Animar, Soul of Elements + Palinchron: early two-card combo, with no mana to spend
  • Kiki-Jiki, Mirror Breaker + Zealous Conscripts: early two-card combo, with no mana to spend
  • Kiki-Jiki, Mirror Breaker + Pestermite: early two-card combo, with no mana to spend
  • 1 game changer — Brackets 1 and 2 allow none
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
005117212313475106+
COLOR
U: 34 pipsR: 7 pipsG: 42 pipsC: 155 pips
TYPES
Creature54
Elf7
Human7
Shaman7
Wizard6
Elemental4
Drake3
Eldrazi3
Faerie3
God3
Illusion3
Scout3
Shapeshifter3
Snake3
Bird2
Golem2
Merfolk2
Plant2
Warrior2
Ally1
Beast1
Cat1
Djinn1
Dog1
Druid1
Dryad1
Forest1
Goblin1
Jellyfish1
Monk1
Phyrexian1
Ranger1
Rogue1
Wall1
Outlaws1
Party9
Land33
Nonbasic24
Basic9
Island8
Forest7
Mountain3
Dryad1
Artifact7
Golem2
Shapeshifter2
Phyrexian1
Enchantment7
God3
Instant3
Sorcery2
Legends12
Historic19
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite LTBInfinite ETBInfinite storm countInfinite +1/+1 counters on a creature
ADDITIONAL REQUIREMENTS
Creature with Morph or Megamorph
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Cast a subset of spells in your libraryInfinite colored manaInfinite ETBInfinite LTBInfinite storm countInfinite blinking
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite ETBInfinite LTBInfinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite ETBInfinite LTBInfinite storm countInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 4 · early two-card combo, with no mana to spendInfinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Infinite ETBInfinite LTBInfinite storm count
NAMECOSTTYPEPRICE
Kobolds of Kher Keep
$0.00
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite storm countInfinite blue manaInfinite untap of lands you control
Bracket 3 · early two-card combo, with no mana to spendInfinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite storm count
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