COMMANDER · DECK
Chulane
No bracket · Banned2020-06-03
BANNED: 1 CARD
DECK $
$2,924.02
MYTHIC
9
RARE
58
UNCOMMON
12
COMMON
21
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
33 cardsEnchantment
12 cardsArtifact
5 cardsSorcery
3 cardsInstant
15 cardsLand
26 cardsMONEY CARDS·73 CARDS·$2,333.53
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Creature
25 cardsEnchantment
9 cardsArtifact
5 cardsSorcery
3 cardsInstant
14 cardsLand
17 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 6
- Chulane, Teller of Tales + Intruder Alarm — Bracket 4, early two-card combo, with no mana to spend
- Eternal Scourge + Food Chain — Bracket 4, early two-card combo, with no mana to spend
- Intruder Alarm + Whitemane Lion — Bracket 3, early arguably two-card combo, with no mana to spend
- Intruder Alarm + Shrieking Drake — Bracket 3, early arguably two-card combo, with no mana to spend
- Shrieking Drake + Earthcraft + Chulane, Teller of Tales — Bracket 3, early arguably two-card combo, with no mana to spend
- Chulane, Teller of Tales + Mana Breach + Shrieking Drake — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature34
Human13
Druid11
Elf9
Wizard5
Soldier4
Bird2
Drake2
Shaman2
Snake2
Angel1
Cat1
Cleric1
Eldrazi1
Horror1
Merfolk1
Monk1
Ouphe1
Pirate1
Ranger1
Treefolk1
Outlaws1
Party6
Land31
Nonbasic23
Basic8
Forest7
Island7
Plains6
Instant15
Enchantment13
Human1
Artifact5
Sorcery3
Legends5
Historic10
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to cast creature spellsInfinite creature ETBInfinite creature LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Infinite ETBInfinite LTBInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite ETBNear-infinite landfall triggersNear-infinite LTBNear-infinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite ETBInfinite LTBInfinite storm countNear-infinite ETBNear-infinite landfall triggersNear-infinite LTBNear-infinite storm countPut all lands from your hand and library onto the battlefield
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite creature ETBNear-infinite landfall triggersNear-infinite creature LTBNear-infinite mana creatures you control can produceNear-infinite storm countNear-infinite untap of all creaturesPut all lands from your hand and library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite storm countInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite untap of creatures