MetaMox
COMMANDER · DECK

Mommy Muldrotha, the Gravetide

Bracket 3 · Upgraded
@NAKattack_1113
Muldrotha, the Gravetide
DECK $
$429.16
MYTHIC
20
RARE
52
UNCOMMON
45
COMMON
32
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

3 cards

Creature

33 cards
NAMECOSTPRICE

Enchantment

13 cards

Artifact

8 cards

Sorcery

2 cards

Land

37 cards
NAMECOSTPRICE
MONEY CARDS·61 CARDS·$314.53
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Planeswalker

5 cards

Creature

29 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

10 cards

Sorcery

2 cards

Land

5 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Mirror-Mad Phantasm + Progenitor Mimic: early arguably two-card combo, for four mana or less
  • Hermit Druid + Laboratory Maniac: early arguably two-card combo, for four mana or less
  • Hermit Druid + Jace, Wielder of Mysteries: early arguably two-card combo, for four mana or less
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
009123283947536+
COLOR
U: 20 pipsB: 28 pipsG: 35 pipsC: 88 pips
TYPES
Land40
Nonbasic34
Basic6
Forest4
Island4
Swamp4
Gate3
Creature34
Elemental3
Human3
Merfolk3
Shaman3
Snake3
Wizard3
Zombie3
Druid2
Elf2
Frog2
Horror2
Knight2
Nightmare2
Phyrexian2
Spirit2
Treefolk2
Angel1
Avatar1
Bear1
Beast1
Detective1
Dryad1
Faerie1
Fractal1
Fungus1
Imp1
Incarnation1
Insect1
Lamia1
Nymph1
Pirate1
Plant1
Shapeshifter1
Siren1
Warrior1
Outlaws1
Party4
Enchantment16
Aura7
Dryad1
Lamia1
Nymph1
Snake1
Artifact10
Equipment1
Insect1
Vehicle1
Planeswalker3
Jace1
Oko1
Wrenn1
Sorcery2
Legends14
Historic22
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessWin the game
Bracket 3 · locks the tableYou control one opponent on each of their turnsLock
Bracket 3 · two-card combo, for six mana or lessInfinite self-mill
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite self-mill
Bracket 3 · early arguably two-card combo, for four mana or lessWin the game
Group
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