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COMMANDER · DECK

Momir Vig Elves 4

Bracket 4 · Optimized
2016-10-23
DECK $
$1,612.49
MYTHIC
7
RARE
48
UNCOMMON
19
COMMON
26
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

38 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

7 cards

Sorcery

4 cards

Instant

11 cards

Land

22 cards
MONEY CARDS·62 CARDS·$1,279.30
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Planeswalker

1 cards

Creature

23 cards

Enchantment

5 cards

Artifact

7 cards

Sorcery

3 cards

Instant

10 cards

Land

13 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Staff of Domination + Priest of Titania: early arguably two-card combo, with no mana to spend
  • Staff of Domination + Wirewood Channeler: early arguably two-card combo, with no mana to spend
  • Staff of Domination + Elvish Archdruid: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS · 4
CURVE
20181142143843566+
COLOR
U: 12 pipsG: 65 pipsC: 98 pips
TYPES
Creature39
Elf23
Druid11
Shaman6
Human4
Warrior4
Beast3
Elemental3
Ranger3
Wizard2
Cat1
Dryad1
Faerie1
Forest1
Goat1
Insect1
Ooze1
Rebel1
Spirit1
Party6
Land34
Nonbasic21
Basic13
Forest11
Island5
Dryad1
Instant11
Artifact7
Equipment2
Enchantment5
Aura1
Sorcery4
Elf1
Planeswalker1
Freyalise1
Legends6
Historic13
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite creature tokensInfinite ETBInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite LTBInfinite ETBInfinite storm countInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Group
Color
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