MetaMox
COMMANDER · DECK

Derevi Slower Of

Bracket 3 · Upgraded
2016-03-31
166 CARDS (LIMIT 100)NO COMMANDER
DECK $
$701.64
MYTHIC
12
RARE
80
UNCOMMON
34
COMMON
41
MAIN166 CARDS

Planeswalker

3 cards

Creature

49 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

22 cards

Sorcery

13 cards

Instant

29 cards

Land

29 cards
SIDEBOARD1 CARD

Creature

1 cards
MONEY CARDS·70 CARDS·$536.16
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Planeswalker

2 cards

Creature

24 cards

Enchantment

6 cards

Artifact

14 cards

Sorcery

4 cards

Instant

12 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Forsaken City + Stasis: locks the table
  • Derevi, Empyrial Tactician + Deadeye Navigator + Gilded Lotus: locks the table
  • Palinchron + Deadeye Navigator: early arguably two-card combo, with no mana to spend
  • one extra-turn card — fine from Bracket 2 up
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS · 3
CURVE
00151302293254115156+
COLOR
W: 40 pipsU: 71 pipsG: 57 pipsC: 243 pips
TYPES
Creature49
Human13
Elf7
Wizard7
Shaman6
Angel5
Druid3
Elemental3
Soldier3
Spirit3
Giant2
God2
Advisor1
Bird1
Centaur1
Cleric1
Elephant1
Golem1
Illusion1
Insect1
Kithkin1
Merfolk1
Monk1
Ooze1
Plant1
Rhino1
Scout1
Shapeshifter1
Snake1
Sphinx1
Changeling1
Party8
Land41
Nonbasic26
Basic15
Island9
Forest8
Plains8
Instant29
Artifact23
Equipment3
Golem1
Sorcery13
Enchantment12
Aura2
God2
Centaur1
Planeswalker3
Garruk1
Kiora1
Teferi1
Legends16
Historic39
LAND PROBABILITY
41 LANDS · 166 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 433.1%
TURN 565.6%
TURN 685.2%
TURN 794.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite recursion of creature cards with power 2 or less
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTB
Infinite ETBInfinite LTBInfinite sacrifice triggersInfinite colored manaInfinite death triggers
Infinite LTBInfinite ETBInfinite death triggers
Infinite LTBInfinite ETBInfinite colored manaInfinite sacrifice triggersInfinite death triggers
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 3 · locks the tablePlayers skip their untap stepsLock
Bracket 3 · locks the tableInfinite colored manaInfinite ETBInfinite LTBInfinite blinkingInfinite mana permanents you control can produceLock
Infinite blinkingInfinite colored manaInfinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Infinite colored manaInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite recursion of creature cards with power 2 or less
Group
Color
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