MetaMox
COMMANDER · DECK

Mina and Denn EDH

Bracket 4 · Optimized
2020-07-29
Mina and Denn, Wildborn
DECK $
$1,167.47
MYTHIC
12
RARE
48
UNCOMMON
15
COMMON
30
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

21 cards

Enchantment

8 cards

Artifact

4 cards

Sorcery

15 cards

Instant

10 cards

Land

25 cards
MAYBE5 CARDS

Creature

2 cards

Artifact

1 card
NAMECOSTPRICE

Sorcery

2 cards
MONEY CARDS·59 CARDS·$921.05
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Planeswalker

1 card

Creature

12 cards

Enchantment

7 cards

Artifact

4 cards

Sorcery

10 cards

Instant

8 cards

Land

17 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Glacial Chasm + Zuran Orb + Crucible of Worlds: locks the table
  • Glacial Chasm + Zuran Orb + Ramunap Excavator: locks the table
  • Glacial Chasm + Crucible of Worlds + Exploration: locks the table
  • and 9 more combos that bear on the bracket, listed below
CURVE
10911021639445106+
COLOR
R: 21 pipsG: 56 pipsC: 121 pips
TYPES
Land40
Nonbasic21
Basic19
Forest15
Mountain12
Creature22
Elemental5
Elf4
Snake3
Human2
Hydra2
Lizard2
Scout2
Shaman2
Ally1
Avatar1
Beast1
Cleric1
Dinosaur1
Dragon1
Dryad1
Insect1
Nymph1
Warrior1
Wizard1
Party3
Sorcery15
Arcane1
Instant10
Enchantment9
Dryad1
Nymph1
Artifact4
Equipment1
Planeswalker1
Nissa1
Legends7
Historic11
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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