COMMANDER · DECK
2020-10-27
DECK $
$344.93
MYTHIC
6
RARE
37
UNCOMMON
18
COMMON
39
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
39 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
7 cardsInstant
7 cardsLand
17 cardsMONEY CARDS·40 CARDS·$257.02
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Planeswalker
2 cardsCreature
18 cardsEnchantment
5 cardsArtifact
3 cardsSorcery
4 cardsInstant
4 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Intruder Alarm + Ancestral Statue: early arguably two-card combo, for four mana or less, pieces included
- Ancestral Statue + Animar, Soul of Elements: early two-card combo, for four mana or less, pieces included
- Kiki-Jiki, Mirror Breaker + Hyrax Tower Scout: late two-card combo, for eight mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Intruder Alarm + Ancestral Statue — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Ancestral Statue + Animar, Soul of Elements — Bracket 3, early two-card combo, for four mana or less, pieces included
- Kiki-Jiki, Mirror Breaker + Hyrax Tower Scout — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Kiki-Jiki, Mirror Breaker + Corridor Monitor — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
23 cards not in the pool
NOT IN THE POOL · 23
CURVE
COLOR
TYPES
Creature40
Elf9
Druid7
Human7
Shaman6
Elemental4
Hydra4
Snake4
Warrior3
Construct2
Merfolk2
Bird1
Dinosaur1
Dog1
Drake1
Eldrazi1
Elephant1
Faerie1
Goblin1
God1
Golem1
Monk1
Plant1
Scout1
Spirit1
Party3
Land34
Nonbasic16
Basic18
Mountain19
Island1
Artifact9
Construct2
Equipment2
Golem1
Snake1
Enchantment7
Aura1
God1
Human1
Instant7
Sorcery7
Planeswalker2
Nissa2
Legends11
Historic20
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite blinkingInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite death triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Infinite copies of nonlegendary creatures you controlInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creaturesInfinite untap of creatures you control
Infinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite sacrifice triggers
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Bracket 3 · early two-card combo, for four mana or less, pieces includedInfinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite storm count
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