COMMANDER · DECK
"fair" najeela
Bracket 4 · Optimized2020-07-28
ONLY 98 CARDS
DECK $
$1,670.35
MYTHIC
10
RARE
36
UNCOMMON
18
COMMON
34
COMMAND1 CARD
Creature
1 cardMAIN97 CARDS
Planeswalker
1 cardCreature
11 cardsEnchantment
13 cardsArtifact
10 cardsSorcery
5 cardsInstant
22 cardsLand
16 cardsMONEY CARDS·68 CARDS·$1,329.69
Sign in to save your threshold.
Planeswalker
1 cardCreature
8 cardsEnchantment
11 cardsArtifact
9 cardsSorcery
4 cardsInstant
22 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 11 game changers — Bracket 3 allows 3
- 1 mass land denial card — only Bracket 4 allows it
- Najeela, the Blade-Blossom + Derevi, Empyrial Tactician: two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Druids' Repository: two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Sword of Feast and Famine: two-card combo, for six mana or less, pieces included
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 11 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 5
- Najeela, the Blade-Blossom + Derevi, Empyrial Tactician — Bracket 3, two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Druids' Repository — Bracket 3, two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Sword of Feast and Famine — Bracket 3, two-card combo, for six mana or less, pieces included
- Earthcraft + Squirrel Nest — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Bear Umbra — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
8 banned cards
BANNED · 8
CEDH
Reads as cEDH
- 11 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
5 banned cards, 19 cards not in the pool
BANNED · 5
NOT IN THE POOL · 19
CURVE
COLOR
TYPES
Land35
Nonbasic11
Basic24
Forest9
Island7
Plains3
Swamp3
Mountain2
Instant22
Enchantment14
Aura2
God1
Creature12
Human5
Bird3
Elf3
Warrior3
Wizard3
Druid2
Shaman2
God1
Party6
Artifact10
Equipment3
Sorcery5
Arcane1
Planeswalker1
Oko1
Legends4
Historic14
LAND PROBABILITY
35 LANDS · 97 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.6%
TURN 541.3%
TURN 663.9%
TURN 779.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite creature tokens with hasteInfinite colored manaInfinite combat phasesInfinite creature ETBInfinite mana permanents you control can produce
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite creature tokens with hasteInfinite combat phasesInfinite creature ETBInfinite lifegainInfinite lifegain triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite combat damageInfinite combat phasesInfinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature ETBInfinite tapped creature tokens
Comments · 0
No comments yet.