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COMMANDER · DECK

Storm

Bracket 4 · Optimized
@YorusCR · 2025-02-13
Storm, Force of Nature
DECK $
$1,427.89
MYTHIC
18
RARE
42
UNCOMMON
15
COMMON
25
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

19 cards

Enchantment

7 cards

Artifact

5 cards

Sorcery

19 cards

Instant

18 cards

Land

25 cards
MONEY CARDS·69 CARDS·$1,131.73
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Creature

19 cards

Enchantment

6 cards

Artifact

2 cards

Sorcery

13 cards

Instant

12 cards

Land

17 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 7 game changers — Bracket 3 allows 3
  • Aggravated Assault + Nature's Will: early arguably two-card combo, with no mana to spend
  • Aggravated Assault + Bear Umbra: early arguably two-card combo, with no mana to spend
  • Stella Lee, Wild Card: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
101511921731144516+
COLOR
U: 25 pipsR: 23.5 pipsG: 31.5 pipsC: 89 pips
TYPES
Land31
Nonbasic22
Basic9
Forest5
Island5
Mountain5
Creature20
Wizard8
Human6
Otter3
Shaman3
Cat2
Elemental2
God2
Beast1
Dwarf1
Glimmer1
Hero1
Horror1
Incarnation1
Moonfolk1
Mutant1
Phyrexian1
Plant1
Ral1
Rogue1
Tamiyo1
Wall1
Outlaws1
Party9
Sorcery19
Arcane1
Instant18
Enchantment9
Aura2
Cat1
Glimmer1
God1
Artifact6
God1
Planeswalker2
Wizard2
Human1
Moonfolk1
Ral1
Tamiyo1
Legends12
Historic16
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite copies of one instant or sorceryInfinite magecraft triggers
ADDITIONAL REQUIREMENTS
Instant or Sorcery that untaps a Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Group
Color
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