MetaMox
COMMANDER · DECK

Hunting Walkers

Bracket 3 · Upgraded
2020-10-03
Hansk, Slayer Zealot
DECK $
$1,101.99
MYTHIC
19
RARE
32
UNCOMMON
24
COMMON
25
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

33 cards
NAMECOSTPRICE

Enchantment

11 cards

Artifact

7 cards

Sorcery

5 cards

Instant

9 cards

Land

23 cards
MONEY CARDS·67 CARDS·$870.00
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Planeswalker

1 card

Creature

23 cards

Enchantment

8 cards

Artifact

6 cards

Sorcery

4 cards

Instant

8 cards

Land

17 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Hansk, Slayer Zealot + Thornbite Staff: locks the table
  • Umbral Mantle + Priest of Titania: arguably two-card combo, for six mana or less, pieces included
  • Umbral Mantle + Elvish Archdruid: arguably two-card combo, for six mana or less, pieces included
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
CEDH
Not cEDH
  • 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
00141182183643576+
COLOR
R: 14 pipsG: 70 pipsC: 106 pips
TYPES
Creature34
Elf23
Druid12
Elemental3
Shaman3
Warrior3
Human2
Ranger2
Scout2
Ape1
Archer1
Beast1
Bird1
Faerie1
Insect1
Spirit1
Party3
Land33
Nonbasic21
Basic12
Forest10
Mountain8
Enchantment12
Aura4
Curse1
Instant9
Artifact7
Equipment4
Shaman1
Sorcery5
Elf1
Planeswalker1
Freyalise1
Legends8
Historic15
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite creature ETBInfinite green manaInfinite landfall triggersInfinite creature LTBInfinite storm count
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite green mana
Infinite ETBInfinite green manaInfinite landfall triggersInfinite LTBInfinite storm count
Infinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite ETBInfinite green manaInfinite landfall triggersInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite green mana
Infinite ETBInfinite LTBInfinite storm countInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlLock
Infinite LTBInfinite ETBInfinite colored manaInfinite storm countInfinite landfall triggers
Infinite LTBInfinite ETBInfinite storm countInfinite mana lands you control can produceInfinite landfall triggers
Infinite ETBInfinite LTBInfinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite colored mana
Infinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite storm count
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinitely large creature until end of turn
Group
Color
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