COMMANDER · DECK
2020-10-26
101 CARDS (LIMIT 100)BANNED: 3 CARDS
DECK $
$8,961.52
MYTHIC
23
RARE
94
UNCOMMON
58
COMMON
30
COMMAND1 CARD
Creature
1 cardMAIN100 CARDS
Creature
16 cardsEnchantment
7 cardsArtifact
10 cardsSorcery
7 cardsInstant
26 cardsLand
32 cardsSIDEBOARD30 CARDS
Creature
9 cardsEnchantment
9 cardsArtifact
2 cardsSorcery
2 cardsInstant
8 cardsMAYBE75 CARDS
Creature
18 cardsEnchantment
13 cardsArtifact
4 cardsSorcery
12 cardsInstant
27 cardsLand
1 cardMONEY CARDS·141 CARDS·$7,174.34
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Creature
23 cardsEnchantment
16 cardsArtifact
11 cardsSorcery
18 cardsInstant
45 cardsLand
28 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 2 banned cards — the list isn’t Commander-legal, so it has no bracket See legality ↓
GAME CHANGERS · 13 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Najeela, the Blade-Blossom + Derevi, Empyrial Tactician — Bracket 3, two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Druids' Repository — Bracket 3, two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Sword of Feast and Famine — Bracket 3, two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Nature's Will — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Najeela, the Blade-Blossom + Bear Umbra — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
2 banned cards
BANNED · 2
DUEL COMMANDER
Not legal
11 banned cards
BANNED · 11
CEDH
Not legal
- 13 game changers — cEDH lists run 10 or more
- Not Commander-legal, so not cEDH either
BANNED · 2
BRAWL (HISTORIC)
Not legal
6 banned cards, 23 cards not in the pool
BANNED · 6
NOT IN THE POOL · 23
CURVE
COLOR
TYPES
Land34
Nonbasic27
Basic7
Forest6
Island6
Mountain5
Plains5
Swamp5
Instant26
Creature17
Elf5
Human5
Warrior5
Druid3
Wizard3
Azra2
Bird2
Rogue2
Drake1
Goblin1
Merfolk1
Pirate1
Shaman1
Outlaws3
Party10
Artifact10
Equipment4
Enchantment7
Sorcery7
Legends3
Historic13
LAND PROBABILITY
34 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.1%
TURN 545.7%
TURN 668.4%
TURN 783.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite creature tokens with hasteInfinite colored manaInfinite combat phasesInfinite creature ETBInfinite mana permanents you control can produce
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite creature tokens with hasteInfinite combat phasesInfinite creature ETBInfinite lifegainInfinite lifegain triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite creature tokens
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite combat damageInfinite combat phasesInfinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggers
Infinite self-millNear-infinite storm count
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
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