COMMANDER · DECK
Cantrips
No bracket · Banned2020-04-28
BANNED: 1 CARD
DECK $
$1,286.19
MYTHIC
6
RARE
59
UNCOMMON
21
COMMON
14
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
2 cardsCreature
11 cardsEnchantment
10 cardsArtifact
12 cardsSorcery
4 cardsInstant
29 cardsLand
30 cardsMONEY CARDS·77 CARDS·$1,023.54
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Planeswalker
2 cardsCreature
8 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
4 cardsInstant
27 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Tainted Pact + Jace, Wielder of Mysteries — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Jace, Wielder of Mysteries — Bracket 4, early two-card combo, for four mana or less
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land30
Nonbasic30
Island6
Forest5
Swamp5
Mountain4
Instant29
Creature13
Elf4
Merfolk3
Druid2
Goblin2
Shaman2
Wizard2
Berserker1
Bird1
Dinosaur1
Human1
Pirate1
Rogue1
Spirit1
Warrior1
Outlaws2
Party4
Artifact12
Enchantment10
Aura2
Sorcery4
Planeswalker2
Ashiok1
Jace1
Legends7
Historic19
LAND PROBABILITY
30 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 423.8%
TURN 553.3%
TURN 675.6%
TURN 788.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game