COMMANDER · DECK
Slam Bam Zombie Man
Bracket 2 · Core@julshoop · 2025-04-05
DECK $
$394.40
MYTHIC
3
RARE
40
UNCOMMON
22
COMMON
35
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
23 cardsEnchantment
8 cardsArtifact
13 cardsSorcery
7 cardsInstant
6 cardsLand
16 cardsMONEY CARDS·41 CARDS·$298.53
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Creature
12 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
5 cardsInstant
3 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 2 · Core
- Nekusar, the Mindrazer + Peer into the Abyss: late two-card combo, for eight mana or less
- Psychosis Crawler + Peer into the Abyss: late two-card combo, for eight mana or less
- Razorkin Needlehead + Peer into the Abyss: late two-card combo, for eight mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Nekusar, the Mindrazer + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
- Psychosis Crawler + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
- Razorkin Needlehead + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land40
Nonbasic13
Basic27
Swamp13
Island11
Mountain11
Creature24
Phyrexian5
Wizard5
Horror4
Human4
Bird2
Construct2
Wall2
Zombie2
Assassin1
Crab1
Demon1
Dragon1
Elder1
Eldrazi1
Eye1
Faerie1
Hag1
Knight1
Mutant1
Praetor1
Rogue1
Specter1
Squid1
Tyranid1
Vedalken1
Warlock1
Outlaws3
Party6
Artifact17
Phyrexian3
Book2
Construct2
Bird1
Equipment1
Horror1
Enchantment9
Aura1
Hag1
Sorcery7
Instant6
Planeswalker2
Jace1
Nixilis1
Legends11
Historic28
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Target opponent loses the game at the beginning of their next upkeep
Target opponent loses the game
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent
Target player loses the game