COMMANDER · DECK
2020-08-24
ONLY 97 CARDS
DECK $
$1,084.06
MYTHIC
10
RARE
70
UNCOMMON
31
COMMON
37
COMMAND1 CARD
Creature
1 cardMAIN96 CARDS
Creature
22 cardsEnchantment
8 cardsArtifact
2 cardsSorcery
7 cardsInstant
17 cardsLand
29 cardsMAYBE51 CARDS
Planeswalker
1 cardCreature
10 cardsEnchantment
8 cardsArtifact
3 cardsSorcery
9 cardsInstant
9 cardsLand
11 cardsMONEY CARDS·85 CARDS·$854.03
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Planeswalker
1 cardCreature
17 cardsEnchantment
9 cardsArtifact
4 cardsSorcery
11 cardsInstant
17 cardsLand
26 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 7 game changers — Bracket 3 allows 3
- Meloku the Clouded Mirror + Mystic Sanctuary + Walk the Aeons: infinite extra turns
- Azusa, Lost but Seeking + Life from the Loam + Walk the Aeons: infinite extra turns
- Walk the Aeons + Life from the Loam + Azusa, Lost but Seeking + Mystic Sanctuary: infinite extra turns
- and 21 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 24
- Meloku the Clouded Mirror + Mystic Sanctuary + Walk the Aeons — Bracket 4, infinite extra turns
- Azusa, Lost but Seeking + Life from the Loam + Walk the Aeons — Bracket 4, infinite extra turns
- Walk the Aeons + Life from the Loam + Azusa, Lost but Seeking + Mystic Sanctuary — Bracket 4, infinite extra turns
- Walk the Aeons + Azusa, Lost but Seeking + Crucible of Worlds — Bracket 4, infinite extra turns
- Walk the Aeons + Mystic Sanctuary + Crucible of Worlds + Exploration — Bracket 4, infinite extra turns
- Walk the Aeons + Azusa, Lost but Seeking + Ramunap Excavator — Bracket 4, infinite extra turns
- Walk the Aeons + Azusa, Lost but Seeking + Ancient Greenwarden — Bracket 4, infinite extra turns
- Mystic Sanctuary + Trade Routes + Walk the Aeons — Bracket 4, infinite extra turns
- Ghostly Flicker + Mystic Sanctuary + Walk the Aeons + Eternal Witness — Bracket 4, infinite extra turns
- Glacial Chasm + Zuran Orb + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Zuran Orb + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Exploration — Bracket 3, locks the table
- Azusa, Lost but Seeking + Glacial Chasm + Life from the Loam — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Wayward Swordtooth + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Wayward Swordtooth — Bracket 3, locks the table
- Glacial Chasm + Storm Cauldron + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Oracle of Mul Daya — Bracket 3, locks the table
- Glacial Chasm + Storm Cauldron + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Oracle of Mul Daya — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Not cEDH
- 7 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 20 cards not in the pool
BANNED · 3
NOT IN THE POOL · 20
CURVE
COLOR
TYPES
Land40
Nonbasic25
Basic15
Forest9
Island9
Desert1
Creature23
Elemental4
Elf4
Human4
Shaman4
Snake4
Scout3
Beast2
Insect2
Cleric1
Dinosaur1
Druid1
Dryad1
Merfolk1
Monk1
Nymph1
Ranger1
Warrior1
Wizard1
Party3
Instant17
Enchantment9
Dryad1
Nymph1
Sorcery7
Artifact2
Legends4
Historic6
LAND PROBABILITY
40 LANDS · 96 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.1%
TURN 530.4%
TURN 651.1%
TURN 768.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS52 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite landfall triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite landfall triggers
Infinite landfall triggers
Infinite creature tokensInfinite ETBInfinite landfall triggers
Infinite creature tokensInfinite ETBInfinite landfall triggers
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite creature tokensInfinite ETBInfinite landfall triggers
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite landfall triggers
Infinite landfall triggers
Infinite landfall triggers
Infinite landfall triggers
Infinite landfall triggersInfinite colorless mana during each opponent's turn
Infinite creature tokensInfinite ETBInfinite landfall triggers
Infinite landfall triggersInfinite colorless mana during each opponent's turn
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Put all lands from your hand and library onto the battlefieldNear-infinite landfall triggers
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Infinite landfall triggers
Put all lands from your hand and library onto the battlefieldNear-infinite landfall triggers
Bracket 4 · infinite extra turnsNear-infinite turnsLock
Infinite landfall triggersInfinite colorless mana during each opponent's turn
Infinite landfall triggers
Infinite landfall triggers
Infinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produce
Put all lands from your hand and library onto the battlefieldNear-infinite landfall triggers
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite landfall triggers
Put all lands from your hand and library onto the battlefieldNear-infinite landfall triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite landfall triggersInfinite colorless mana during each opponent's turn
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Infinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produce
Infinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produce
Infinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produce
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite landfall triggers
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