COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
13 cardsEnchantment
26 cardsArtifact
10 cardsSorcery
4 cardsInstant
10 cardsLand
18 cardsMONEY CARDS·52 CARDS·$508.18
Sign in to save your threshold.
Creature
11 cardsEnchantment
17 cardsArtifact
3 cardsSorcery
3 cardsInstant
8 cardsLand
10 cardsCURVE
COLOR
TYPES
Land36
Nonbasic15
Basic21
Island13
Plains11
Swamp5
Enchantment29
Aura10
God1
Horror1
Spirit1
Creature14
Human6
Wizard3
Rogue2
Cleric1
Construct1
Faerie1
God1
Halfling1
Horror1
Illusion1
Merfolk1
Noble1
Scout1
Soldier1
Spirit1
Outlaws2
Party6
Artifact12
Construct1
Human1
Soldier1
Instant11
Sorcery4
Legends5
Historic17
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Exile your libraryWin the game
Infinite damageInfinite lifegainInfinite lifegain triggers
Opponents skip their untap stepsLock
Infinite turnsLock
Opponents skip their untap stepsLock
Infinite turnsLock
You can't lose the game due to having 0 or less lifeLock