MetaMox
COMMANDER · DECK

Zimone counters matter

Bracket 3 · Upgraded
@Kingbeardly · 2025-04-26
Zimone, Paradox Sculptor
DECK $
$338.96
MYTHIC
8
RARE
43
UNCOMMON
17
COMMON
32
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

35 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

8 cards

Sorcery

8 cards

Instant

5 cards

Land

15 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Umbral Mantle + Gyre Sage: early arguably two-card combo, with no mana to spend
  • Sword of the Paruns + Gyre Sage: early arguably two-card combo, with no mana to spend
  • Umbral Mantle + Incubation Druid: early two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
2081202163644596+
COLOR
U: 24.5 pipsG: 58.5 pipsC: 114 pips
TYPES
Creature36
Hydra7
Elf4
Human4
Druid3
Horror3
Merfolk3
Wizard3
Bird2
Frog2
Spirit2
Toy2
Warrior2
Beast1
Construct1
Dragon1
Dryad1
Elemental1
God1
Incarnation1
Insect1
Jellyfish1
Leviathan1
Mutant1
Phyrexian1
Plant1
Shaman1
Spider1
Squid1
Treefolk1
Warlock1
Whale1
Outlaws1
Party5
Land34
Nonbasic13
Basic21
Island11
Forest10
Gate1
Artifact11
Equipment2
Toy2
Construct1
Spider1
Enchantment9
Aura1
Class1
Sorcery8
Arcane1
Instant5
Legends8
Historic17
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite colored manaInfinite damageInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite damageInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite damageInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinitely large creature until end of turnInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early two-card combo, with no mana to spendInfinitely large creature until end of turn
Group
Color
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