COMMANDER · DECK
Everything Goes And Nothing Goes 1
2016-08-29
142 CARDS (LIMIT 100)NO COMMANDERSINGLETON: 3 CARDS
DECK $
$1,568.94
MYTHIC
6
RARE
87
UNCOMMON
16
COMMON
34
MAIN142 CARDS
Creature
15 cardsEnchantment
33 cardsArtifact
27 cardsSorcery
17 cardsInstant
8 cardsLand
10 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·74 CARDS·$1,242.03
Sign in to save your threshold.
Creature
8 cardsEnchantment
23 cardsArtifact
19 cardsSorcery
12 cardsInstant
5 cardsLand
7 cardsCURVE
COLOR
TYPES
Land39
Nonbasic9
Basic30
Mountain30
Enchantment35
God1
Artifact29
Construct1
Golem1
Sorcery19
Eldrazi1
Creature15
Goblin3
Human3
Assassin2
Minotaur2
Wizard2
Artificer1
Construct1
Djinn1
Dragon1
Eldrazi1
Giant1
God1
Golem1
Monger1
Warrior1
Outlaws2
Party3
Instant8
Legends6
Historic32
LAND PROBABILITY
39 LANDS · 142 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 428.4%
TURN 559.7%
TURN 680.8%
TURN 791.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers