MetaMox
COMMANDER · DECK

what da dog doin?

Bracket 4 · Optimized
@Black Cherries · 2025-03-12
Tayam, Luminous Enigma
DECK $
$2,848.18
MYTHIC
9
RARE
67
UNCOMMON
18
COMMON
6
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

39 cards
NAMECOSTPRICE

Enchantment

11 cards

Artifact

8 cards

Sorcery

1 cards

Instant

8 cards

Land

30 cards
NAMECOSTPRICE
MONEY CARDS·77 CARDS·$2,272.13
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Planeswalker

2 cards

Creature

27 cards

Enchantment

9 cards

Artifact

8 cards

Instant

7 cards

Land

24 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 game changers — Bracket 3 allows 3
  • Tayam, Luminous Enigma + Devoted Druid: early two-card combo, with no mana to spend
  • Devoted Druid + Swift Reconfiguration: early arguably two-card combo, with no mana to spend
  • Devoted Druid + Vizier of Remedies: early arguably two-card combo, with no mana to spend
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
20151242233440516+
COLOR
W: 21 pipsB: 22.5 pipsG: 40.5 pipsC: 70 pips
TYPES
Creature40
Human7
Druid5
Elf5
Cleric4
Phyrexian4
Wizard4
Halfling3
Zombie3
Bird2
Knight2
Nightmare2
Shaman2
Soldier2
Spirit2
Toy2
Treefolk2
Vampire2
Archer1
Artificer1
Beast1
Cat1
Citizen1
Dryad1
Elk1
Glimmer1
Goblin1
Insect1
Minion1
Orc1
Ouphe1
Plant1
Praetor1
Rogue1
Spider1
Wall1
Warrior1
Wolf1
Outlaws1
Party10
Land30
Nonbasic27
Basic3
Forest6
Swamp5
Plains3
Desert1
Gate1
Enchantment13
Aura4
Elk1
Glimmer1
Spirit1
Artifact11
Toy2
Human1
Soldier1
Spider1
Instant8
Planeswalker2
Grist1
Tyvar1
Sorcery2
Legends10
Historic20
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite +1/+1 counters on a creature
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite colorless mana
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite +1/+1 counters on a creature
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millPut a selection of permanant cards from your library and graveyard onto the battlefield
Group
Color
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