COMMANDER · DECK
Michael Ding Bards
Bracket 4 · Optimized@Japs · 2025-05-08
DECK $
$1,641.74
MYTHIC
13
RARE
51
UNCOMMON
18
COMMON
18
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
4 cardsCreature
20 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
9 cardsInstant
21 cardsLand
25 cardsMONEY CARDS·72 CARDS·$1,304.91
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Planeswalker
3 cardsCreature
17 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
8 cardsInstant
17 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 11 game changers — Bracket 3 allows 3
- Narset, Parter of Veils + Teferi's Puzzle Box: locks the table
- Notion Thief + Teferi's Puzzle Box: locks the table
GAME CHANGERS · 11 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Narset, Parter of Veils + Teferi's Puzzle Box — Bracket 3, locks the table
- Notion Thief + Teferi's Puzzle Box — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
9 banned cards
BANNED · 9
CEDH
Reads as cEDH
- 11 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
5 banned cards, 17 cards not in the pool
BANNED · 5
NOT IN THE POOL · 17
CURVE
COLOR
TYPES
Land32
Nonbasic22
Basic10
Island7
Plains6
Swamp6
Creature21
Human7
Phyrexian4
Rogue4
Wizard4
Advisor3
Faerie2
Praetor2
Archer1
Bird1
Construct1
Demon1
Elemental1
Fish1
Frog1
Halfling1
Horror1
Noble1
Octopus1
Orc1
Soldier1
Sphinx1
Spirit1
Outlaws4
Party8
Instant21
Artifact11
Phyrexian2
Construct1
Horror1
Human1
Soldier1
Sorcery9
Enchantment5
Class1
Planeswalker4
Teferi2
Jace1
Narset1
Legends15
Historic26
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Near-infinite lifeloss
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Bracket 3 · locks the tableOpponents put all cards in hand on the bottom of their library on each of their draw stepsLock
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