COMMANDER · DECK
Snipers
Bracket 4 · Optimized@Asdjaklsighsfad · 2026-09-03
DECK $
$540.35
MYTHIC
6
RARE
38
UNCOMMON
22
COMMON
34
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
18 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
10 cardsInstant
19 cardsLand
19 cardsMONEY CARDS·42 CARDS·$416.52
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Creature
14 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
3 cardsInstant
8 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Goblin Sharpshooter + Basilisk Collar: locks the table
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Goblin Sharpshooter + Basilisk Collar — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 14 cards not in the pool
BANNED · 1
NOT IN THE POOL · 14
CURVE
COLOR
TYPES
Land37
Nonbasic18
Basic19
Mountain10
Plains9
Desert5
God1
Creature19
Human6
Shaman3
Archer2
Cleric2
Construct2
Elemental2
Goblin2
God2
Wizard2
Dwarf1
Equipment1
Fox1
Horror1
Kithkin1
Kor1
Mercenary1
Otter1
Phyrexian1
Outlaws1
Party4
Instant19
Artifact14
Equipment4
Construct2
God1
Sorcery10
Enchantment5
Class1
Legends10
Historic22
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · locks the tableLockDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speed
Near-infinite damage to one opponentDestroy all creatures target opponent controls
Near-infinite damage to all players
Near-infinite damage
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