COMMANDER · DECK
Naya Counters
Bracket 3 · Upgraded2020-06-28
ONLY 95 CARDS
DECK $
$376.23
MYTHIC
9
RARE
40
UNCOMMON
27
COMMON
33
COMMAND1 CARD
Creature
1 cardsMAIN94 CARDS
Planeswalker
2 cardsCreature
23 cardsEnchantment
11 cardsArtifact
6 cardsSorcery
11 cardsInstant
4 cardsLand
16 cardsMAYBE14 CARDS
Creature
11 cardsEnchantment
2 cardsSorcery
1 cardsMONEY CARDS·47 CARDS·$283.95
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Planeswalker
1 cardsCreature
14 cardsEnchantment
9 cardsArtifact
3 cardsSorcery
11 cardsInstant
3 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Archangel of Thune + Walking Ballista: early arguably two-card combo, with no mana to spend
- Heliod, Sun-Crowned + Walking Ballista: early arguably two-card combo, for four mana or less
- Marath, Will of the Wild + Cathars' Crusade + Crystalline Crawler: early arguably two-card combo, for four mana or less
- and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
- Archangel of Thune + Walking Ballista — Bracket 3, early arguably two-card combo, with no mana to spend
- Heliod, Sun-Crowned + Walking Ballista — Bracket 3, early arguably two-card combo, for four mana or less
- Marath, Will of the Wild + Cathars' Crusade + Crystalline Crawler — Bracket 3, early arguably two-card combo, for four mana or less
- Marath, Will of the Wild + Cryptic Trilobite + Conclave Mentor — Bracket 3, early arguably two-card combo, for four mana or less
- Marath, Will of the Wild + Cryptic Trilobite + Branching Evolution — Bracket 3, early arguably two-card combo, for four mana or less
- Marath, Will of the Wild + Cathars' Crusade + Cryptic Trilobite — Bracket 3, early arguably two-card combo, for four mana or less
- Marath, Will of the Wild + Pir, Imaginative Rascal + Cryptic Trilobite — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic13
Basic24
Forest12
Plains9
Mountain3
Creature24
Human6
Elemental4
Warrior3
Angel2
Beast2
Cleric2
Elf2
Hydra2
Shaman2
Centaur1
Cyclops1
Dinosaur1
Druid1
God1
Incarnation1
Knight1
Lizard1
Ooze1
Snake1
Soldier1
Turtle1
Party5
Enchantment12
God1
Sorcery11
Arcane1
Artifact6
Instant4
Planeswalker2
Basri1
Yanggu1
Legends11
Historic16
LAND PROBABILITY
37 LANDS · 94 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.2%
TURN 534.7%
TURN 656.4%
TURN 773.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS23 COMBOS
Infinite creature ETBInfinite creature LTBInfinite +1/+1 counters on most creatures you controlInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite creature ETBInfinite creature LTBInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite damageInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless mana that can only be spent to activate abilitiesInfinite creature tokensInfinite damageInfinite ETBInfinite +1/+1 counters on creatures you control
Infinite damageInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless mana that can only be spent to activate abilitiesInfinite creature tokensInfinite damageInfinite ETBInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless mana that can only be spent to activate abilitiesInfinite creature tokensInfinite ETBInfinite +1/+1 counters on creatures you control
Infinite damageInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite creature tokensInfinite ETBInfinite +1/+1 counters on creatures you control
Infinite colored manaInfinite creature tokensInfinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite creature tokens that are infinitely largeInfinite +1/+1 counters on creatures you control
Infinite colored manaInfinite creature tokensInfinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite creature tokens that are infinitely largeInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless mana that can only be spent to activate abilitiesInfinite creature tokensInfinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite +1/+1 counters on creatures you control
Infinite colored manaInfinite creature tokensInfinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite creature tokens that are infinitely largeInfinite +1/+1 counters on creatures you control
Infinite +1/+1 counters on most creatures you control
Infinite colorless mana that can only be spent to activate abilitiesInfinite creature tokensInfinite ETBInfinite +1/+1 counters on most creatures you control
Infinite creature tokensInfinite ETBInfinite +1/+1 counters on most creatures you control
Infinite LTBInfinite ETBInfinite death triggersInfinite storm countInfinite colorless mana that can only be spent to activate abilities
Infinite LTBInfinite ETBInfinite death triggersInfinite storm countInfinite colorless mana that can only be spent to activate abilities
Infinite LTBInfinite ETBInfinite death triggersInfinite storm countInfinite colorless mana that can only be spent to activate abilities
Infinite +1/+1 counters on most creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Infinite creature ETBInfinite creature LTBInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
+ 63 CARDS NOT IN PRECON
+ Abzan Battle Priest+ Abzan Falconer+ Ajani's Welcome+ Arcane Signet+ Archangel of Thune+ Ashling the Pilgrim+ Ashnod's Altar+ Basri Ket+ Basri's Lieutenant+ Beast Within+ Beastmaster Ascension+ Blasphemous Act+ Bloodspore Thrinax+ Borborygmos+ Bramblewood Paragon+ Branching Evolution+ Cathars' Crusade+ Champion of Lambholt+ Clifftop Retreat+ Conclave Mentor+ Copperline Gorge+ Cradle of Vitality+ Day of Judgment+ Elder Gargaroth+ Elemental Bond+ Explosive Vegetation+ Ezuri's Predation+ Farseek+ Garruk's Uprising+ Gavony Township+ Gruul Signet+ Hall of Heliod's Generosity+ Harvest Season+ Heliod, Sun-Crowned+ Hour of Revelation+ Impact Tremors+ Inspiring Call+ Jiang Yanggu, Wildcrafter+ Kalonian Hydra+ Kodama's Reach+ Mayael's Aria+ Myriad Landscape+ Nesting Grounds+ Ohran Frostfang+ Pir, Imaginative Rascal+ Rage Forger+ Ranging Raptors+ Rhythm of the Wild+ Rishkar, Peema Renegade+ Rogue's Passage+ Rootbound Crag+ Scavenging Ooze+ Selesnya Signet+ Shalai, Voice of Plenty+ Skyshroud Claim+ Star of Extinction+ Steelbane Hydra+ Sunpetal Grove+ Swords to Plowshares+ The Great Henge+ Together Forever+ Tuskguard Captain+ Vigor
- 75 PRECON CARDS NOT IN DECK
- Archangel- Avenger of Zendikar- Baloth Woodcrasher- Behemoth Sledge- Boros Garrison- Boros Guildgate- Contested Cliffs- Crater Hellion- Curse of Chaos- Curse of Predation- Curse of the Forsaken- Darksteel Mutation- Deadwood Treefolk- Drifting Meadow- Druidic Satchel- Drumhunter- Eternal Dragon- Evolving Wilds- Fiery Justice- Fireball- Fires of Yavimaya- Forgotten Cave- From the Ashes- Gahiji, Honored One- Grazing Gladehart- Gruul Guildgate- Harmonize- Homeward Path- Hull Breach- Khalni Garden- Krosan Tusker- Krosan Warchief- Magus of the Arena- Mayael the Anima- Mold Shambler- Mosswort Bridge- Mystic Barrier- Naya Charm- Naya Panorama- Naya Soulbeast- New Benalia- One Dozen Eyes- Opal Palace- Rain of Thorns- Rakeclaw Gargantuan- Rampaging Baloths- Ravenous Baloth- Restore- Rupture Spire- Savage Twister- Secluded Steppe- Seer's Sundial- Selesnya Guildgate- Slice and Dice- Slice in Twain- Slippery Karst- Smoldering Crater- Spawning Grounds- Spellbreaker Behemoth- Spitebellows- Sprouting Vines- Street Spasm- Swiftfoot Boots- Tempt with Discovery- Terra Ravager- Tower of Fortunes- Tranquil Thicket- Valley Rannet- Vitu-Ghazi, the City-Tree- Vivid Crag- War Cadence- Warstorm Surge- Where Ancients Tread- Witch Hunt- Wrath of God