MetaMox
COMMANDER · DECK

gwendlyn <3

Bracket 4 · Optimized
@TiaMtg17 · 2026-09-04
Gwendlyn Di Corci
DECK $
$5,365.36
MYTHIC
17
RARE
60
UNCOMMON
16
COMMON
7
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

4 cards

Creature

12 cards

Enchantment

8 cards

Artifact

6 cards

Sorcery

19 cards

Instant

17 cards

Land

33 cards
NAMECOSTPRICE
MONEY CARDS·75 CARDS·$4,283.07
Sign in to save your threshold.

Planeswalker

3 cards

Creature

11 cards

Enchantment

6 cards

Artifact

4 cards

Sorcery

14 cards

Instant

16 cards

Land

21 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 16 game changers — Bracket 3 allows 3
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • Demonic Consultation + Laboratory Maniac: early arguably two-card combo, for four mana or less, pieces included
  • and 7 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 16 game changers — cEDH lists run 10 or more
CURVE
001611721631045526+
COLOR
U: 27 pipsB: 53 pipsR: 6 pipsC: 78 pips
TYPES
Land33
Nonbasic30
Basic3
Island6
Mountain6
Swamp6
Saga1
Urza's1
Sorcery19
Instant17
Creature13
Human5
Rogue4
Wizard4
Elder2
Avatar1
Bolas1
Dauthi1
Dragon1
Elemental1
Giant1
God1
Horror1
Incarnation1
Merfolk1
Skeleton1
Outlaws4
Party8
Enchantment9
Class1
Saga1
Urza's1
Artifact7
God1
Planeswalker5
Liliana2
Bolas1
Dragon1
Elder1
Jace1
Narset1
Legends15
Historic21
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedExile your libraryWin the game
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 3 · two-card combo, for six mana or less, pieces includedExile your libraryWin the game
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedWin the game
Bracket 3 · two-card combo, for six mana or less, pieces includedWin the game
Bracket 3 · locks the tableOpponents put all cards in hand on the bottom of their library on each of their draw stepsLock
Group
Color
View
Comments · 0
No comments yet.