COMMANDER · DECK
The Price You Pay For Drawing Cards
2016-07-01
ONLY 99 CARDSNO COMMANDER
DECK $
$365.04
MYTHIC
3
RARE
44
UNCOMMON
27
COMMON
26
MAIN99 CARDS
Creature
15 cardsEnchantment
11 cardsArtifact
10 cardsSorcery
17 cardsInstant
12 cardsLand
18 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·48 CARDS·$280.01
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Creature
10 cardsEnchantment
9 cardsArtifact
8 cardsSorcery
13 cardsInstant
5 cardsLand
3 cardsCURVE
COLOR
TYPES
Land34
Nonbasic15
Basic19
Swamp7
Island6
Mountain6
Lair1
Sorcery17
Creature15
Wizard5
Human4
Horror3
Demon2
Devil1
Dragon1
Hag1
Merfolk1
Phyrexian1
Rogue1
Spirit1
Squid1
Vedalken1
Warrior1
Zombie1
Outlaws1
Party7
Enchantment13
Demon1
Hag1
Instant12
Artifact11
Book2
Horror1
Phyrexian1
Legends3
Historic14
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Infinite draw triggers for all playersInfinite rummaging for all playersInfinite self-discard triggers for all playersNear-infinite mana permanents you control can produce
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite damage
Opponents put all cards in hand on the bottom of their library on each of their draw stepsLock