COMMANDER · DECK
HYDRA FUN
Bracket 4 · Optimized2020-04-16
DECK $
$1,107.34
MYTHIC
11
RARE
56
UNCOMMON
15
COMMON
18
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
19 cardsEnchantment
8 cardsArtifact
6 cardsSorcery
17 cardsInstant
14 cardsLand
29 cardsMONEY CARDS·70 CARDS·$876.01
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Creature
17 cardsEnchantment
8 cardsArtifact
5 cardsSorcery
8 cardsInstant
11 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Zaxara, the Exemplary + Pemmin's Aura: early two-card combo, with no mana to spend
- Zaxara, the Exemplary + Freed from the Real: early two-card combo, with no mana to spend
- Nyxbloom Ancient + Pemmin's Aura: early arguably two-card combo, with no mana to spend
- and 5 more combos that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
- Zaxara, the Exemplary + Pemmin's Aura — Bracket 4, early two-card combo, with no mana to spend
- Zaxara, the Exemplary + Freed from the Real — Bracket 4, early two-card combo, with no mana to spend
- Nyxbloom Ancient + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Nyxbloom Ancient + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloom Tender + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloom Tender + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Mana Reflection + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Mana Reflection + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic26
Basic9
Forest6
Island6
Swamp6
Creature20
Hydra14
Beast1
Bird1
Construct1
Druid1
Elemental1
Elf1
Fish1
Jellyfish1
Nightmare1
Plant1
Spirit1
Turtle1
Sorcery17
Arcane1
Instant14
Enchantment9
Aura2
Elemental1
Artifact7
Construct1
Equipment1
Legends6
Historic11
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
+ 78 CARDS NOT IN PRECON
+ Akroma's Memorial+ Alchemist's Refuge+ Arcane Lighthouse+ Assassin's Trophy+ Birds of Paradise+ Bloom Tender+ Blue Sun's Zenith+ Braingeyser+ Breeding Pool+ Cavern of Souls+ Command Beacon+ Condescend+ Counterspell+ Cultivate+ Curse of the Swine+ Cyclonic Rift+ Deepglow Skate+ Demonic Tutor+ Disallow+ Doubling Season+ Drowned Catacomb+ Elemental Bond+ Exsanguinate+ Finale of Revelation+ Flooded Grove+ Force of Vigor+ Freed from the Real+ Gargos, Vicious Watcher+ Hinterland Harbor+ Homeward Path+ Hydroid Krasis+ Icy Blast+ Kalonian Hydra+ Kindred Discovery+ Lifeblood Hydra+ Lightning Greaves+ Mana Confluence+ Mana Reflection+ Mistcutter Hydra+ Misty Rainforest+ Mystical Tutor+ Nature's Lore+ Nyxbloom Ancient+ Open into Wonder+ Overgrown Tomb+ Overwhelming Stampede+ Pemmin's Aura+ Polluted Delta+ Power Sink+ Primordial Hydra+ Protean Hydra+ Reflecting Pool+ Reliquary Tower+ Seedborn Muse+ Simic Ascendancy+ Skyshroud Claim+ Steelbane Hydra+ Stroke of Genius+ Sunken Ruins+ The Ozolith+ Thought Vessel+ Torment of Hailfire+ Toxic Deluge+ Triumph of the Hordes+ Twilight Mire+ Ulvenwald Hydra+ Unbound Flourishing+ Verdant Catacombs+ Voidslime+ Volrath's Stronghold+ Voracious Hydra+ Walking Ballista+ Watery Grave+ Wildest Dreams+ Woodland Cemetery+ Worldly Tutor+ Yavimaya Hollow+ Zagoth Triome
- 69 PRECON CARDS NOT IN DECK
- Animist's Awakening- Archipelagore- Auspicious Starrix- Beast Whisperer- Blighted Woodland- Bonder's Ornament- Boneyard Lurker- Boneyard Mycodrax- Capricopian- Cavern Whisperer- Cazur, Ruthless Stalker- Chittering Harvester- Cold-Eyed Selkie- Deadly Rollick- Deadly Tempest- Dimir Aqueduct- Dismal Backwater- Dreamtail Heron- Dredge the Mire- Endless Sands- Exotic Orchard- Fertilid- Find // Finality- Gaze of Granite- Glowstone Recluse- Golgari Rot Farm- Heroes' Bane- Illusory Ambusher- Insatiable Hemophage- Jungle Hollow- Krosan Grip- Lifecrafter's Bestiary- Llanowar Wastes- Manascape Refractor- Masked Admirers- Migration Path- Migratory Greathorn- Mind Spring- Mindleecher- Mortuary Mire- Mulldrifter- Myriad Landscape- Nissa, Steward of Elements- Opulent Palace- Otrimi, the Ever-Playful- Parasitic Impetus- Pouncing Shoreshark- Predator Ooze- Predatory Impetus- Propaganda- Psychic Impetus- Putrefy- Reclamation Sage- Sawtusk Demolisher- Shriekmaw- Silent Arbiter- Simic Growth Chamber- Soaring Seacliff- Souvenir Snatcher- Sunken Hollow- Temple of the False God- Thornwood Falls- Tidal Barracuda- Trumpeting Gnarr- Trygon Predator- Ukkima, Stalking Shadow- Vorapede- Wydwen, the Biting Gale- Yavimaya Dryad