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COMMANDER · DECK

Kenrith EDH 250309

Bracket 4 · Optimized
@Passer16 · 2025-03-09
DECK $
$3,642.89
MYTHIC
27
RARE
67
UNCOMMON
4
COMMON
1
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

24 cards

Enchantment

7 cards

Artifact

14 cards

Sorcery

7 cards

Instant

16 cards

Land

31 cards
NAMECOSTPRICE
MONEY CARDS·90 CARDS·$2,912.94
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Creature

21 cards

Enchantment

6 cards

Artifact

14 cards

Sorcery

7 cards

Instant

16 cards

Land

26 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 20 game changers — Bracket 3 allows 3
  • Sanctum Weaver + Freed from the Real: early arguably two-card combo, with no mana to spend
  • Incubation Druid + Freed from the Real: early arguably two-card combo, with no mana to spend
  • Enduring Tenacity + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
CURVE
40141232133844526+
COLOR
W: 14 pipsU: 19 pipsB: 18 pipsR: 4 pipsG: 16 pipsC: 92 pips
TYPES
Land31
Nonbasic27
Basic4
Forest5
Island5
Plains5
Swamp5
Mountain4
Creature25
Human7
Cleric2
Spirit2
Wizard2
Archer1
Avatar1
Construct1
Dauthi1
Drake1
Druid1
Dryad1
Elemental1
Elf1
Faerie1
Fox1
Glimmer1
God1
Golem1
Horror1
Illusion1
Knight1
Mutant1
Noble1
Orc1
Phyrexian1
Rogue1
Shaman1
Shapeshifter1
Snake1
Soldier1
Vampire1
Warlock1
Outlaws2
Party5
Artifact18
Construct1
Equipment1
Golem1
Human1
Phyrexian1
Shapeshifter1
Soldier1
Instant16
Enchantment11
Aura1
Avatar1
Dryad1
Glimmer1
God1
Horror1
Snake1
Sorcery7
Legends10
Historic26
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Group
Color
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