MetaMox
COMMANDER · DECK

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Bracket 4 · Optimized
@Idza · 2025-03-16
Emry, Lurker of the Loch
DECK $
$15,174.83
MYTHIC
13
RARE
36
UNCOMMON
30
COMMON
21
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

11 cards

Enchantment

4 cards

Artifact

32 cards
NAMECOSTPRICE

Sorcery

5 cards

Instant

20 cards

Land

19 cards
MONEY CARDS·68 CARDS·$12,131.06
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Planeswalker

1 cards

Creature

8 cards

Enchantment

4 cards

Artifact

21 cards

Sorcery

5 cards

Instant

16 cards

Land

13 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 13 game changers — Bracket 3 allows 3
  • Emry, Lurker of the Loch + Mirran Spy + Lotus Petal: early two-card combo, with no mana to spend
  • Emry, Lurker of the Loch + Mirran Spy + Mishra's Bauble: early two-card combo, with no mana to spend
  • Basalt Monolith + Mesmeric Orb: early two-card combo, with no mana to spend
  • and 3 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
80231182143643516+
COLOR
U: 53 pipsC: 94 pips
TYPES
Artifact38
Vehicle2
Artificer1
Construct1
Equipment1
Phyrexian1
Shapeshifter1
Vedalken1
Land26
Nonbasic18
Basic8
Island8
Desert1
Saga1
Urza's1
Weird1
Instant21
Trap1
Creature12
Wizard3
Artificer2
Vedalken2
Bard1
Beast1
Bird1
Cat1
Construct1
Detective1
Drone1
Horror1
Human1
Kraken1
Merfolk1
Phyrexian1
Shapeshifter1
Weird1
Zombie1
Party3
Sorcery6
Enchantment5
Aura1
Saga1
Urza's1
Planeswalker2
Narset1
Tezzeret1
Legends13
Historic48
LAND PROBABILITY
25 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 432.8%
TURN 565.6%
TURN 685.4%
TURN 794.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS20 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite self-mill
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite LTBInfinite ETBInfinite colored manaInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite self-mill
Infinite LTBInfinite ETBInfinite colored manaInfinite storm countInfinite self-mill
Infinite LTBInfinite ETBInfinite self-millInfinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Infinite card drawInfinite draw triggersNear-infinite storm count
ADDITIONAL REQUIREMENTS
Artifact / Creature with ": Add Mana" that can tap upon ETB (Mana Rock)
Bracket 4 · early two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite storm countInfinite card draw at the beginning of the next upkeepInfinite draw triggers at the beginning of the next upkeep
Infinite card drawInfinite draw triggersNear-infinite storm count
Group
Color
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