COMMANDER · DECK
Animars Animals
Bracket 4 · Optimized2015-11-26
DECK $
$358.18
MYTHIC
10
RARE
40
UNCOMMON
11
COMMON
39
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
36 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
4 cardsInstant
6 cardsLand
18 cardsMONEY CARDS·35 CARDS·$272.08
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Planeswalker
1 cardsCreature
16 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
2 cardsInstant
4 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Animar, Soul of Elements + Palinchron: early two-card combo, with no mana to spend
- 2 game changers — Brackets 1 and 2 allow none
- Ancestral Statue + Animar, Soul of Elements: early two-card combo, with no mana to spend
- Palinchron + Panharmonicon: early arguably two-card combo, for four mana or less
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
- Animar, Soul of Elements + Palinchron — Bracket 4, early two-card combo, with no mana to spend
- Ancestral Statue + Animar, Soul of Elements — Bracket 3, early two-card combo, with no mana to spend
- Palinchron + Panharmonicon — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land39
Nonbasic15
Basic24
Forest8
Island8
Mountain8
Gate3
Creature37
Elemental7
Human7
Hydra4
Warrior4
Berserker3
Ogre3
Eldrazi2
Goblin2
God2
Golem2
Illusion2
Shaman2
Beast1
Cat1
Druid1
Insect1
Leviathan1
Merfolk1
Mutant1
Scout1
Shapeshifter1
Spirit1
Party4
Enchantment9
God2
Artifact7
Equipment2
Golem2
Instant6
Sorcery4
Planeswalker2
Domri1
Garruk1
Legends10
Historic17
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite LTBInfinite ETBInfinite storm countInfinite +1/+1 counters on a creature
ADDITIONAL REQUIREMENTS
Creature with Morph or Megamorph
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 4 · early two-card combo, with no mana to spendInfinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 3 · early two-card combo, with no mana to spendInfinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite storm count