COMMANDER · DECK
2016-09-25
101 CARDS (LIMIT 100)NO COMMANDER
DECK $
$502.62
MYTHIC
4
RARE
47
UNCOMMON
20
COMMON
31
MAIN101 CARDS
Creature
16 cardsEnchantment
31 cardsArtifact
9 cardsSorcery
9 cardsLand
12 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·52 CARDS·$389.67
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Creature
10 cardsEnchantment
28 cardsArtifact
5 cardsSorcery
6 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Heartless Hidetsugu + Wound Reflection: early two-card combo, with no mana to spend
- Havoc Festival + Wound Reflection: early two-card combo, with no mana to spend
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
- Heartless Hidetsugu + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
- Havoc Festival + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic10
Basic26
Swamp17
Mountain9
Gate1
Enchantment33
God1
Creature16
Demon6
Shaman2
Spirit2
Warrior2
Zombie2
Dragon1
Goblin1
God1
Golem1
Minotaur1
Ogre1
Vampire1
Party2
Artifact10
Equipment1
Golem1
Sorcery9
Arcane1
Legends7
Historic16
LAND PROBABILITY
36 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.1%
TURN 542.2%
TURN 664.8%
TURN 780.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite lifeloss
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss