MetaMox
COMMANDER · DECK

The Gitrog Monster 2

Bracket 4 · Optimized
2016-03-28
ONLY 99 CARDSNO COMMANDER
DECK $
$1,800.22
MYTHIC
16
RARE
40
UNCOMMON
18
COMMON
26
MAIN99 CARDS

Creature

16 cards

Enchantment

6 cards

Artifact

4 cards

Sorcery

22 cards

Instant

8 cards

Land

28 cards
SIDEBOARD1 CARD

Creature

1 card
MONEY CARDS·57 CARDS·$1,428.80
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Creature

9 cards

Enchantment

6 cards

Artifact

4 cards

Sorcery

11 cards

Instant

5 cards

Land

22 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 game changers — Bracket 3 allows 3
  • Glacial Chasm + Zuran Orb + Crucible of Worlds: locks the table
  • Glacial Chasm + Crucible of Worlds + Exploration: locks the table
  • Azusa, Lost but Seeking + Glacial Chasm + Life from the Loam: locks the table
  • and 4 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
CURVE
1091132123845586+
COLOR
B: 11.5 pipsG: 66.5 pipsC: 103 pips
TYPES
Land43
Nonbasic26
Basic17
Forest15
Swamp6
Sorcery22
Arcane1
Creature16
Human4
Shaman3
Beast2
Elemental2
Elf2
Centaur1
Druid1
Eldrazi1
Hydra1
Insect1
Monk1
Nissa1
Rat1
Scout1
Snake1
Wizard1
Party1
Instant8
Enchantment7
Centaur1
Artifact4
Planeswalker1
Elf1
Nissa1
Scout1
Legends7
Historic11
LAND PROBABILITY
43 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 49.7%
TURN 527.3%
TURN 647.0%
TURN 764.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite self-millNear-infinite self-discard triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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