COMMANDER · DECK
Kess combo
Bracket 4 · Optimized2020-07-09
DECK $
$559.11
MYTHIC
2
RARE
44
UNCOMMON
25
COMMON
29
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
3 cardsCreature
5 cardsEnchantment
2 cardsArtifact
13 cardsSorcery
17 cardsInstant
26 cardsLand
33 cardsMONEY CARDS·56 CARDS·$432.81
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Planeswalker
2 cardsCreature
5 cardsEnchantment
1 cardsArtifact
8 cardsSorcery
12 cardsInstant
15 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Narset's Reversal + Isochron Scepter: infinite extra turns
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
- Tainted Pact + Jace, Wielder of Mysteries: early two-card combo, for four mana or less
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Tainted Pact + Jace, Wielder of Mysteries — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Jace, Wielder of Mysteries — Bracket 4, early two-card combo, for four mana or less
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land33
Nonbasic27
Basic6
Swamp6
Island5
Mountain3
Instant26
Arcane1
Sorcery17
Artifact14
Creature6
Human4
Wizard4
Merfolk1
Shaman1
Zombie1
Party4
Planeswalker3
Jace1
Narset1
Ral1
Enchantment2
Aura1
Legends6
Historic19
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
+ 86 CARDS NOT IN PRECON
+ Arcane Signet+ Ash Barrens+ Baral, Chief of Compliance+ Barren Moor+ Blood Crypt+ Bolas's Citadel+ Brainstorm+ Cabal Ritual+ Cascading Cataracts+ Chromatic Lantern+ Counterspell+ Curse of the Swine+ Dark Petition+ Dark Ritual+ Darkwater Catacombs+ Demonic Consultation+ Demonic Tutor+ Devastation Tide+ Diabolic Tutor+ Dimir Signet+ Disallow+ Dissipate+ Dragonskull Summit+ Dramatic Reversal+ Drowned Catacomb+ Evacuation+ Faithless Looting+ Fetid Pools+ Fireball+ Ghost Quarter+ Impulse+ Increasing Ambition+ Inkmoth Nexus+ Ionize+ Isochron Scepter+ Izzet Signet+ Jace, Wielder of Mysteries+ Lightning Bolt+ Lonely Sandbar+ Merchant Scroll+ Mission Briefing+ Muddle the Mixture+ Mystical Teachings+ Mystical Tutor+ Narset, Parter of Veils+ Narset's Reversal+ Nightscape Familiar+ Opt+ Peer Through Depths+ Polluted Delta+ Ponder+ Praetor's Grasp+ Preordain+ Primal Amulet // Primal Wellspring+ Pristine Talisman+ Pyroclasm+ Ral, Storm Conduit+ Remand+ Rhystic Study+ River of Tears+ See the Truth+ Sensei's Divining Top+ Shadowblood Ridge+ Shivan Reef+ Snapcaster Mage+ Snow-Covered Island+ Snow-Covered Mountain+ Snow-Covered Swamp+ Spire of Industry+ Sulfur Falls+ Sunken Hollow+ Swan Song+ Syncopate+ Tainted Pact+ Tale's End+ Tectonic Edge+ Temple of Malice+ Thassa's Oracle+ Thought Vessel+ Toxic Deluge+ Underground River+ Underworld Connections+ Vandalblast+ Watery Grave+ Windfall+ Young Pyromancer
- 69 PRECON CARDS NOT IN DECK
- Apprentice Necromancer- Arcanis the Omnipotent- Archaeomancer- Azami, Lady of Scrolls- Bloodline Necromancer- Body Double- Cauldron Dance- Chaos Warp- Clone Legion- Comet Storm- Corpse Augur- Crosis's Charm- Curse of Disturbance- Curse of Opulence- Curse of Verbosity- Darksteel Ingot- Decree of Pain- Dimir Aqueduct- Dismal Backwater- Etherium-Horn Sorcerer- Evolving Wilds- Exotic Orchard- Galecaster Colossus- Harbinger of the Tides- Havengul Lich- Inalla, Archmage Ritualist- Into the Roil- Izzet Chemister- Izzet Chronarch- Jwar Isle Refuge- Kindred Dominance- Magus of the Abyss- Magus of the Mind- Mairsil, the Pretender- Marchesa, the Black Rose- Memory Plunder- Merchant of Secrets- Mercurial Chemister- Mirror of the Forebears- Mystifying Maze- Necromantic Selection- Nevinyrral's Disk- Nin, the Pain Artist- Niv-Mizzet, the Firemind- Nivix Guildmage- Opportunity- Path of Ancestry- Polymorphist's Jest- Portal Mage- Puppeteer Clique- Rakdos Carnarium- Reality Shift- Sea Gate Oracle- Serendib Sorcerer- Shadowmage Infiltrator- Shifting Shadow- Silumgar's Command- Spelltwine- Swiftwater Cliffs- Taigam, Sidisi's Hand- Temple of the False God- Terminate- Terramorphic Expanse- Unstable Obelisk- Vela the Night-Clad- Vindictive Lich- Vivid Crag- Vivid Creek- Vivid Marsh