MetaMox
COMMANDER · DECK

Life Swapperoo

Bracket 3 · Upgraded
2016-12-09
Selenia, Dark Angel
DECK $
$697.48
MYTHIC
4
RARE
39
UNCOMMON
16
COMMON
41
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

14 cards

Enchantment

12 cards

Artifact

13 cards

Sorcery

21 cards

Instant

5 cards

Land

2 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Near-Death Experience + Blood Celebrant: late two-card combo, for eight mana or less, pieces included
  • Near-Death Experience + Wall of Blood: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not cEDH
  • 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 43 cards not in the pool
BANNED · 1
NAMECOSTTYPEPRICE
NOT IN THE POOL · 43
NAMECOSTTYPEPRICE
CURVE
105192133114145126+
COLOR
W: 30 pipsB: 54 pipsC: 170 pips
TYPES
Land34
Basic34
Plains17
Swamp17
Sorcery21
Artifact15
Angel1
Insect1
Phyrexian1
Creature15
Human5
Cleric3
Spirit3
Angel2
Phyrexian2
Wizard2
Avatar1
Cat1
Demon1
Horror1
Insect1
Rebel1
Wall1
Party5
Enchantment12
Aura1
Instant5
Legends1
Historic16
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS36 COMBOS
Near-infinite lifeloss for all playersEach opponent loses the game
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 2 · late two-card combo, for eight mana or less, pieces includedWin the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 2 · late two-card combo, for eight mana or less, pieces includedWin the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Group
Color
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