COMMANDER · DECK
Life Swapperoo
Bracket 3 · Upgraded2016-12-09
DECK $
$697.48
MYTHIC
4
RARE
39
UNCOMMON
16
COMMON
41
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
14 cardsEnchantment
12 cardsArtifact
13 cardsSorcery
21 cardsInstant
5 cardsLand
2 cardsMONEY CARDS·29 CARDS·$538.86
Sign in to save your threshold.
Creature
6 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
8 cardsInstant
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Near-Death Experience + Blood Celebrant: late two-card combo, for eight mana or less, pieces included
- Near-Death Experience + Wall of Blood: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Near-Death Experience + Blood Celebrant — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Near-Death Experience + Wall of Blood — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 43 cards not in the pool
BANNED · 1
NOT IN THE POOL · 43
CURVE
COLOR
TYPES
Land34
Basic34
Plains17
Swamp17
Sorcery21
Artifact15
Angel1
Insect1
Phyrexian1
Creature15
Human5
Cleric3
Spirit3
Angel2
Phyrexian2
Wizard2
Avatar1
Cat1
Demon1
Horror1
Insect1
Rebel1
Wall1
Party5
Enchantment12
Aura1
Instant5
Legends1
Historic16
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS36 COMBOS
Near-infinite lifeloss for all playersEach opponent loses the game
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Near-infinite lifeloss
Near-infinite lifeloss
Bracket 2 · late two-card combo, for eight mana or less, pieces includedWin the game at the beginning of your next upkeep
Target player loses the game
Target player loses the game on each of your turns
Near-infinite lifeloss
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game
Bracket 2 · late two-card combo, for eight mana or less, pieces includedWin the game at the beginning of your next upkeep
Near-infinite lifeloss
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game
Near-infinite lifeloss
Near-infinite lifeloss
Near-infinite lifeloss
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game
Near-infinite lifeloss
Target player loses the game
Target player loses the game
Target player loses the game on each of your turns
Target player loses the game
Comments · 0
No comments yet.