COMMANDER · DECK
Ticktickboom
Bracket 4 · Optimized102 CARDS (LIMIT 100)NO COMMANDER
DECK $
$1,351.21
MYTHIC
9
RARE
35
UNCOMMON
21
COMMON
38
POTENTIAL COMMANDERS3 OPTIONS
Creature
2 cardsMAIN102 CARDS
Creature
13 cardsEnchantment
9 cardsArtifact
29 cardsSorcery
6 cardsInstant
9 cardsLand
1 cardSIDEBOARD1 CARD
Creature
1 cardMONEY CARDS·37 CARDS·$1,066.51
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Creature
2 cardsEnchantment
7 cardsArtifact
22 cardsSorcery
3 cardsInstant
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 3 mass land denial cards — only Bracket 4 allows it
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 3
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
49 cards not in the pool
NOT IN THE POOL · 49
CURVE
COLOR
TYPES
Land36
Basic36
Mountain36
Artifact31
Equipment16
Construct1
Golem1
Creature13
Barbarian1
Beast1
Boar1
Construct1
Devil1
Dragon1
Efreet1
Elemental1
Goblin1
Golem1
Human1
Incarnation1
Lizard1
Phoenix1
Shaman1
Wolf1
Enchantment9
Instant9
Sorcery6
Legends5
Historic33
LAND PROBABILITY
36 LANDS · 102 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.9%
TURN 665.5%
TURN 781.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite damageDraw the game
Gain control of most creatures during each of your turns
Infinite damage to one opponent
Draw the game
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