MetaMox
COMMANDER · DECK

Marath Will Of The Wild

Bracket 4 · Optimized
2016-08-19
Marath, Will of the Wild
DECK $
$924.00
MYTHIC
20
RARE
46
UNCOMMON
12
COMMON
22
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

3 cards

Creature

29 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

5 cards

Sorcery

7 cards

Instant

8 cards

Land

29 cards
MONEY CARDS·54 CARDS·$726.16
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Planeswalker

2 cards

Creature

14 cards

Enchantment

9 cards

Artifact

5 cards

Sorcery

5 cards

Instant

4 cards

Land

15 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Kiki-Jiki, Mirror Breaker + Zealous Conscripts: early two-card combo, with no mana to spend
  • 3 game changers — Brackets 1 and 2 allow none
  • Marath, Will of the Wild + Mana Echoes + Hardened Scales: early arguably two-card combo, for four mana or less
  • Marath, Will of the Wild + Mana Echoes + Cathars' Crusade: early arguably two-card combo, for four mana or less
  • and 2 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
001019215310475106+
COLOR
W: 31 pipsR: 8 pipsG: 50 pipsC: 128 pips
TYPES
Land38
Nonbasic26
Basic12
Forest9
Plains8
Mountain5
Creature30
Human6
Shaman6
Elf5
Angel2
Beast2
Bird2
Druid2
Elemental2
Ooze2
Soldier2
Warrior2
Wizard2
Artificer1
Cat1
Cleric1
Dragon1
Elder1
Giant1
Goblin1
God1
Golem1
Kor1
Phyrexian1
Praetor1
Scout1
Snake1
Treefolk1
Party5
Enchantment10
God1
Instant8
Sorcery7
Arcane1
Artifact6
Equipment2
Golem1
Planeswalker3
Elspeth1
Garruk1
Xenagos1
Legends11
Historic17
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite creature ETBInfinite creature LTBInfinite +1/+1 counters on most creatures you controlInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite creature LTBInfinite creature ETBInfinite colorless mana
ADDITIONAL REQUIREMENTS
Green Persist Creature
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite creature tokensInfinite damageInfinite ETBInfinite creature tokens that are infinitely largeInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite creature tokensInfinite ETBInfinite +1/+1 counters on most creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite creature tokensInfinite ETB
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite creature tokensInfinite damageInfinite ETBInfinite creature tokens that are infinitely largeInfinite +1/+1 counters on creatures you control
PRECONNature of the Beast· Commander 2013 (C13)
+ 81 CARDS NOT IN PRECON
+ Acidic Slime+ Ancient Tomb+ Ashnod's Altar+ Aura Shards+ Austere Command+ Avacyn, Angel of Hope+ Aven Mindcensor+ Basilisk Collar+ Battlefield Forge+ Beast Within+ Birds of Paradise+ Birthing Pod+ Bloodstained Mire+ Brushland+ Canopy Vista+ Cathars' Crusade+ Chord of Calling+ Cinder Glade+ City of Brass+ Clifftop Retreat+ Craterhoof Behemoth+ Doubling Season+ Dragonlord Dromoka+ Eladamri's Call+ Eldritch Evolution+ Elesh Norn, Grand Cenobite+ Elspeth, Sun's Champion+ Enlightened Tutor+ Eternal Witness+ Evolutionary Leap+ Farhaven Elf+ Fire-Lit Thicket+ Flooded Strand+ Garruk Wildspeaker+ Gavony Township+ Grand Abolisher+ Greater Good+ Green Sun's Zenith+ Hardened Scales+ Ivy Lane Denizen+ Kiki-Jiki, Mirror Breaker+ Kodama's Reach+ Krosan Grip+ Mana Confluence+ Mana Echoes+ Marsh Flats+ Maze of Ith+ Mentor of the Meek+ Mirari's Wake+ Nature's Claim+ Needle Spires+ Nightshade Peddler+ Oracle of Mul Daya+ Path to Exile+ Purphoros, God of the Forge+ Qasali Pridemage+ Reclamation Sage+ Reflecting Pool+ Rootbound Crag+ Sacred Foundry+ Sakura-Tribe Elder+ Scavenging Ooze+ Sigarda, Host of Herons+ Skullclamp+ Solemn Simulacrum+ Stirring Wildwood+ Stomping Ground+ Stoneforge Mystic+ Sun Titan+ Sunpetal Grove+ Swords to Plowshares+ Sylvan Library+ Temple Garden+ Thalia, Heretic Cathar+ Tooth and Nail+ Windswept Heath+ Wood Elves+ Wooded Foothills+ Woodfall Primus+ Xenagos, the Reveler+ Zealous Conscripts
- 76 PRECON CARDS NOT IN DECK
- Archangel- Baloth Woodcrasher- Behemoth Sledge- Boros Charm- Boros Garrison- Boros Guildgate- Contested Cliffs- Crater Hellion- Curse of Chaos- Curse of Predation- Curse of the Forsaken- Darksteel Mutation- Deadwood Treefolk- Drifting Meadow- Druidic Satchel- Drumhunter- Eternal Dragon- Evolving Wilds- Fiery Justice- Fireball- Fires of Yavimaya- Forgotten Cave- From the Ashes- Gahiji, Honored One- Grazing Gladehart- Gruul Guildgate- Harmonize- Hull Breach- Jungle Shrine- Khalni Garden- Krosan Tusker- Krosan Warchief- Magus of the Arena- Mayael the Anima- Mold Shambler- Mosswort Bridge- Mystic Barrier- Naya Charm- Naya Panorama- Naya Soulbeast- New Benalia- One Dozen Eyes- Opal Palace- Rain of Thorns- Rakeclaw Gargantuan- Rampaging Baloths- Ravenous Baloth- Restore- Rupture Spire- Savage Twister- Secluded Steppe- Seer's Sundial- Selesnya Guildgate- Selesnya Sanctuary- Slice and Dice- Slice in Twain- Slippery Karst- Smoldering Crater- Spawning Grounds- Spellbreaker Behemoth- Spitebellows- Sprouting Vines- Street Spasm- Swiftfoot Boots- Temple of the False God- Tempt with Discovery- Terra Ravager- Tower of Fortunes- Tranquil Thicket- Valley Rannet- Vitu-Ghazi, the City-Tree- Vivid Crag- War Cadence- Warstorm Surge- Where Ancients Tread- Witch Hunt
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