MetaMox
COMMANDER · DECK

Goodest Boy

No bracket · Banned
2020-05-27
BANNED: 1 CARD
DECK $
$826.98
MYTHIC
10
RARE
51
UNCOMMON
10
COMMON
29
COMMAND2 CARDS
MAIN98 CARDS

Planeswalker

2 cards

Creature

22 cards

Enchantment

10 cards

Artifact

9 cards

Sorcery

10 cards

Instant

12 cards

Land

18 cards
MONEY CARDS·61 CARDS·$650.88
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Planeswalker

1 cards

Creature

15 cards

Enchantment

8 cards

Artifact

7 cards

Sorcery

9 cards

Instant

9 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 5
CURVE
001111721331543556+
COLOR
U: 21 pipsR: 25 pipsG: 34 pipsC: 109 pips
TYPES
Land34
Nonbasic16
Basic18
Forest11
Mountain10
Island9
Dryad1
Creature24
Elf5
Human5
Shaman4
Druid3
Dryad2
Goblin2
Warrior2
Wizard2
Ally1
Beast1
Bird1
Cat1
Dinosaur1
Dog1
Dragon1
Elder1
Elemental1
Forest1
Illusion1
Merfolk1
Nymph1
Pirate1
Rogue1
Snake1
Spirit1
Outlaws2
Party5
Instant12
Enchantment11
Aura1
Dryad1
Nymph1
Sorcery10
Artifact9
Equipment3
Planeswalker2
Narset1
Ral1
Legends9
Historic18
LAND PROBABILITY
33 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.5%
TURN 546.5%
TURN 669.2%
TURN 784.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite magecraft triggers
Infinite magecraft triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinitely large creatureInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control
Group
Color
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