COMMANDER · DECK
Space Insekts
Bracket 4 · Optimized@Dacil · 2026-08-24
DECK $
$1,498.73
MYTHIC
36
RARE
68
UNCOMMON
19
COMMON
20
COMMAND1 CARD
Artifact
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
24 cardsEnchantment
8 cardsArtifact
5 cardsSorcery
9 cardsInstant
7 cardsLand
41 cardsSIDEBOARD30 CARDS
Planeswalker
1 cardsCreature
11 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
5 cardsInstant
2 cardsLand
6 cardsMAYBE14 CARDS
Creature
3 cardsEnchantment
1 cardsSorcery
2 cardsLand
8 cardsMONEY CARDS·86 CARDS·$1,186.34
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Planeswalker
2 cardsCreature
15 cardsEnchantment
9 cardsArtifact
8 cardsSorcery
10 cardsInstant
6 cardsLand
36 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 1 mass land denial card — only Bracket 4 allows it
- 3 game changers — Brackets 1 and 2 allow none
- Glacial Chasm + Zuran Orb + Crucible of Worlds: locks the table
- Glacial Chasm + Zuran Orb + Ramunap Excavator: locks the table
- Glacial Chasm + The Gitrog Monster + Crucible of Worlds: locks the table
- and 13 more combos that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 16
- Glacial Chasm + Zuran Orb + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Zuran Orb + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Szarel, Genesis Shepherd — Bracket 3, locks the table
- The Gitrog Monster + Dakmor Salvage — Bracket 3, early arguably two-card combo, with no mana to spend
- Glacial Chasm + Crucible of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Exploration Broodship + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Exploration — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Exploration Broodship — Bracket 3, locks the table
- Glacial Chasm + Conduit of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Exploration Broodship + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Exploration + Szarel, Genesis Shepherd — Bracket 3, locks the table
- Glacial Chasm + Exploration Broodship + Szarel, Genesis Shepherd — Bracket 3, locks the table
- Glacial Chasm + Icetill Explorer — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land45
Nonbasic38
Basic7
Forest9
Mountain8
Swamp8
Cave2
Urza's1
Creature24
Insect5
Elemental3
Beast2
Elf2
Scout2
Snake2
Warrior2
Bear1
Cleric1
Detective1
Devil1
Dragon1
Druid1
Frog1
Horror1
Human1
Knight1
Leviathan1
Merfolk1
Nightmare1
Noble1
Orc1
Plant1
Shaman1
Treefolk1
Wizard1
Zombie1
Party4
Sorcery9
Enchantment8
Aura1
Instant7
Artifact6
Spacecraft2
Planeswalker1
Windgrace1
Legends15
Historic20
LAND PROBABILITY
45 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 48.2%
TURN 524.0%
TURN 642.5%
TURN 759.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS36 COMBOS
Infinite colored manaInfinite death triggersInfinite landfall triggersInfinite lifegainInfinite lifegain triggersInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite mana lands you control can produceInfinite landfall triggersInfinite card drawInfinite draw triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite mana lands you control can produceInfinite landfall triggers
Infinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite lifegain triggersInfinite lifegainInfinite mana lands you control can produceInfinite landfall triggers
Infinite LTBInfinite ETBInfinite death triggersInfinite creature tokensInfinite landfall triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite colored manaInfinite mana lands you control can produceInfinite landfall triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite self-millNear-infinite damageNear-infinite self-discard triggers
Infinite landfall triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite LTBInfinite ETBInfinite colored manaInfinite sacrifice triggersInfinite death triggersInfinite self-millInfinite lifegain triggersInfinite lifegainInfinite landfall triggersPut all lands from your library and graveyard onto the battlefield tapped
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite self-millInfinite lifegain triggersInfinite lifegainInfinite mana lands you control can produceInfinite landfall triggersPut all land cards from your library and graveyard onto the battlefieldInfinite card drawInfinite draw triggers
Infinite landfall triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite self-millInfinite lifegain triggersInfinite lifegainInfinite mana lands you control can produceInfinite landfall triggersPut all land cards from your library and graveyard onto the battlefield
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite self-millInfinite lifegain triggersInfinite lifegainInfinite mana lands you control can produceInfinite landfall triggersPut all land cards from your library and graveyard onto the battlefield
Infinite colored manaInfinite mana lands you control can produceInfinite landfall triggersInfinite card drawInfinite draw triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite self-millNear-infinite self-discard triggers
Infinite creature LTBInfinite colored manaInfinite creature sacrifice triggersInfinite death triggersInfinite landfall triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite lifegain triggersInfinite lifegainInfinite mana lands you control can produceInfinite landfall triggersInfinite card drawInfinite draw triggers
Arrange your library in any orderPut all lands from your hand and library onto the battlefield
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite death triggersInfinite landfall triggersInfinite creature LTBInfinite mana lands you control can produceInfinite creature sacrifice triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature LTBInfinite creature ETBInfinite death triggersInfinite self-millInfinite landfall triggersPut all lands from your library and graveyard onto the battlefield tapped
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock