COMMANDER · DECK
Tasigur Reanimator Control First Draft
No bracket · Banned2020-05-18
192 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$13,545.57
MYTHIC
26
RARE
87
UNCOMMON
43
COMMON
36
COMMAND1 CARD
Creature
1 cardsMAIN191 CARDS
Planeswalker
3 cardsCreature
42 cardsEnchantment
25 cardsArtifact
23 cardsSorcery
21 cardsInstant
37 cardsLand
35 cardsMONEY CARDS·151 CARDS·$10,821.52
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Planeswalker
2 cardsCreature
31 cardsEnchantment
21 cardsArtifact
19 cardsSorcery
17 cardsInstant
32 cardsLand
29 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 21 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 11
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Nyxbloom Ancient + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Palinchron + Zendikar Resurgent — Bracket 3, early arguably two-card combo, with no mana to spend
- Incubation Druid + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloom Tender + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- Kederekt Leviathan + Necromancy — Bracket 3, early two-card combo, for four mana or less
- Kederekt Leviathan + Dance of the Dead — Bracket 3, early two-card combo, for four mana or less
- Kederekt Leviathan + Animate Dead — Bracket 3, early two-card combo, for four mana or less
- Tidespout Tyrant + Mana Vault — Bracket 3, early arguably two-card combo, for four mana or less
- Tidespout Tyrant + Sol Ring — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature43
Elf12
Druid10
Human9
Wizard6
Shaman4
Demon2
Dinosaur2
Elemental2
Ooze2
Phyrexian2
Praetor2
Avatar1
Bird1
Cleric1
Djinn1
Drake1
Elder1
Eldrazi1
Elephant1
Illusion1
Jace1
Leviathan1
Merfolk1
Mutant1
Rogue1
Sphinx1
Spirit1
Vampire1
Warrior1
Outlaws1
Party9
Land40
Nonbasic32
Basic8
Island7
Swamp5
Forest4
Instant37
Enchantment27
Aura5
Elemental1
Saga1
Artifact23
Equipment1
Sorcery21
Planeswalker4
Ashiok1
Human1
Jace1
Narset1
Oko1
Wizard1
Legends21
Historic41
LAND PROBABILITY
40 LANDS · 191 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 440.4%
TURN 573.6%
TURN 690.3%
TURN 796.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS19 COMBOS
Infinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite mana creatures you control can produce
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 3 · early two-card combo, for four mana or lessReturn all nonland permanents to owner's hand each turnLock
Infinite green manaInfinite mana Forests you control can produce
Bracket 3 · early two-card combo, for four mana or lessReturn all nonland permanents to owner's hand each turnLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite ETBNear-infinite LTBNear-infinite mana lands you control can produceNear-infinite storm countNear-infinite untap of lands you control
Bracket 3 · early two-card combo, for four mana or lessReturn all nonland permanents to owner's hand each turnLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Infinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Infinite storm count
Infinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
Infinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite storm count