COMMANDER · DECK
Spiky Boi Combo Hours
Bracket 4 · Optimized2020-04-24
DECK $
$319.60
MYTHIC
6
RARE
40
UNCOMMON
23
COMMON
31
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
14 cardsEnchantment
4 cardsArtifact
12 cardsSorcery
2 cardsInstant
30 cardsLand
25 cardsMONEY CARDS·40 CARDS·$234.24
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Creature
6 cardsEnchantment
2 cardsArtifact
9 cardsSorcery
1 cardsInstant
15 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Narset's Reversal + Isochron Scepter: infinite extra turns
- Nexus of Fate + Isochron Scepter + Mystical Tutor: infinite extra turns
- 3 game changers — Brackets 1 and 2 allow none
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Nexus of Fate + Isochron Scepter + Mystical Tutor — Bracket 4, infinite extra turns
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic22
Basic14
Island8
Mountain8
Forest7
Desert1
Instant30
Creature15
Wizard6
Human3
Goblin2
Merfolk2
Shaman2
Bird1
Dinosaur1
Elemental1
Fish1
God1
Horror1
Horse1
Kraken1
Spirit1
Wall1
Weird1
Zombie1
Party6
Artifact12
Vehicle3
Equipment2
Enchantment5
Aura1
Fish1
Horse1
Sorcery2
Planeswalker1
Ral1
Legends7
Historic18
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite magecraft triggersInfinite mana nonland permanents you control can produce
Infinite magecraft triggers
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers