COMMANDER · DECK
Snakes on a Dirigible
Bracket 3 · Upgraded2020-04-08
208 CARDS (LIMIT 100)
DECK $
$745.78
MYTHIC
17
RARE
123
UNCOMMON
56
COMMON
55
COMMAND1 CARD
Creature
1 cardsMAIN207 CARDS
Planeswalker
3 cardsCreature
38 cardsEnchantment
23 cardsArtifact
33 cardsSorcery
28 cardsInstant
40 cardsLand
22 cardsSIDEBOARD30 CARDS
Land
12 cardsMAYBE13 CARDS
Planeswalker
1 cardsCreature
6 cardsEnchantment
3 cardsSorcery
3 cardsMONEY CARDS·98 CARDS·$554.51
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Planeswalker
1 cardsCreature
19 cardsEnchantment
15 cardsArtifact
20 cardsSorcery
15 cardsInstant
17 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Curiosity + Niv-Mizzet, Parun: early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Curiosity: early arguably two-card combo, with no mana to spend
- Niv-Mizzet, Parun + Keen Sense: early arguably two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Curiosity + Niv-Mizzet, Parun — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, Parun + Keen Sense — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Keen Sense — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, Parun + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Instant42
Arcane1
Land42
Nonbasic19
Basic23
Island12
Mountain10
Forest8
Gate3
Creature39
Wizard12
Human9
Snake7
Elf6
Dragon4
Druid4
Shaman4
God3
Warrior3
Bird1
Golem1
Horror1
Illusion1
Leviathan1
Lizard1
Merfolk1
Monk1
Ogre1
Orc1
Pest1
Phyrexian1
Rogue1
Spirit1
Squid1
Vedalken1
Outlaws1
Party16
Artifact35
Equipment8
Book1
Golem1
Pest1
Sorcery28
Enchantment27
Aura3
God2
Planeswalker3
Jace2
Samut1
Legends22
Historic55
LAND PROBABILITY
42 LANDS · 207 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 441.7%
TURN 574.9%
TURN 691.0%
TURN 797.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage