COMMANDER · DECK
Fox Amber
No bracket · Banned2020-05-27
ONLY 95 CARDSBANNED: 2 CARDS
DECK $
$1,640.58
MYTHIC
16
RARE
65
UNCOMMON
22
COMMON
23
COMMAND1 CARD
Creature
1 cardsMAIN94 CARDS
Creature
9 cardsEnchantment
4 cardsArtifact
21 cardsSorcery
5 cardsInstant
19 cardsLand
28 cardsMAYBE31 CARDS
Creature
6 cardsArtifact
7 cardsSorcery
1 cardsInstant
9 cardsLand
8 cardsMONEY CARDS·86 CARDS·$1,298.86
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Creature
10 cardsEnchantment
4 cardsArtifact
21 cardsSorcery
5 cardsInstant
23 cardsLand
23 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 2 banned cards — the list isn’t Commander-legal, so it has no bracket
BANNED · 2
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Zirda, the Dawnwaker + Grim Monolith — Bracket 4, early two-card combo, with no mana to spend
- Zirda, the Dawnwaker + Basalt Monolith — Bracket 4, early two-card combo, with no mana to spend
- Zirda, the Dawnwaker + Umbral Mantle + Palladium Myr — Bracket 3, early arguably two-card combo, with no mana to spend
- Heliod, Sun-Crowned + Walking Ballista — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic24
Basic12
Plains11
Mountain4
Desert1
Saga1
Urza's1
Artifact25
Equipment5
Myr3
Construct1
Phyrexian1
Wizard1
Instant20
Creature10
Myr3
Elemental2
Human2
Soldier2
Artificer1
Construct1
Fox1
God1
Kor1
Phyrexian1
Ranger1
Shaman1
Enchantment6
God1
Saga1
Urza's1
Sorcery5
Legends3
Historic28
LAND PROBABILITY
36 LANDS · 94 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.2%
TURN 536.8%
TURN 658.8%
TURN 775.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colorless manaInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinitely large creature until end of turn
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers