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COMMANDER · DECK

Derevi Bracket 4

Bracket 4 · Optimized
@ST13GE · 2026-09-29
DECK $
$6,379.42
MYTHIC
12
RARE
51
UNCOMMON
17
COMMON
19
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

32 cards
NAMECOSTPRICE

Enchantment

1 cards
NAMECOSTPRICE

Artifact

13 cards

Sorcery

4 cards

Instant

14 cards

Land

25 cards
MONEY CARDS·61 CARDS·$5,091.35
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Creature

16 cards

Enchantment

1 cards
NAMECOSTPRICE

Artifact

10 cards

Sorcery

3 cards

Instant

11 cards

Land

20 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 12 game changers — Bracket 3 allows 3
  • Deadeye Navigator + Derevi, Empyrial Tactician + Bloom Tender: early arguably two-card combo, with no mana to spend
  • Derevi, Empyrial Tactician + Deadeye Navigator + Faeburrow Elder: early arguably two-card combo, with no mana to spend
  • Peregrine Drake + Deadeye Navigator: early arguably two-card combo, for four mana or less
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
20171182123746526+
COLOR
W: 16 pipsU: 22 pipsG: 30 pipsC: 91 pips
TYPES
Land35
Nonbasic22
Basic13
Plains10
Forest9
Island9
Creature33
Druid7
Elf7
Human7
Wizard6
Bird3
Illusion2
Merfolk2
Ooze2
Rogue2
Spirit2
Advisor1
Angel1
Archon1
Bard1
Beast1
Cat1
Drake1
Elemental1
Faerie1
Giant1
Monk1
Ouphe1
Phyrexian1
Praetor1
Shaman1
Soldier1
Treefolk1
Outlaws2
Party8
Instant14
Artifact13
Equipment1
Sorcery4
Enchantment1
Legends10
Historic22
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite creature LTBInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite green manaInfinite LTBInfinite non-blue mana of colors among permanents you controlInfinite white mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite non-blue mana of colors among permanents you control
Infinite LTBInfinite ETBInfinite death triggersInfinite green manaInfinite blue manaInfinite mana permanents you control can produceInfinite white mana
ADDITIONAL REQUIREMENTS
Cards That Copy or Clone Creatures
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite green manaInfinite blue manaInfinite mana permanents you control can produceInfinite white mana
ADDITIONAL REQUIREMENTS
Cards That Copy or Clone Creatures
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature LTBInfinite creature ETBInfinite storm countInfinite mana lands you control can produceInfinite blue manaInfinite untap of lands you control
Group
Color
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