COMMANDER · DECK
UBG - Cazur Ukkima (14.09.2024) CEDH
No bracket · Banned2020-07-05
133 CARDS (LIMIT 100)NO COMMANDERBANNED: 1 CARD
DECK $
$5,775.01
MYTHIC
15
RARE
66
UNCOMMON
23
COMMON
29
MAIN133 CARDS
Planeswalker
3 cardsCreature
25 cardsEnchantment
7 cardsArtifact
10 cardsSorcery
17 cardsInstant
36 cardsLand
35 cardsMONEY CARDS·109 CARDS·$4,610.65
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Planeswalker
3 cardsCreature
17 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
13 cardsInstant
31 cardsLand
29 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 19 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
- Eternal Scourge + Food Chain — Bracket 4, early two-card combo, with no mana to spend
- Food Chain + Misthollow Griffin — Bracket 4, early two-card combo, with no mana to spend
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Tainted Pact + Jace, Wielder of Mysteries — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Jace, Wielder of Mysteries — Bracket 4, early two-card combo, for four mana or less
- Tainted Pact + Laboratory Maniac — Bracket 3, early arguably two-card combo, for four mana or less
- Divining Witch + Laboratory Maniac — Bracket 3, early arguably two-card combo, for four mana or less
- Divining Witch + Jace, Wielder of Mysteries — Bracket 3, early arguably two-card combo, for four mana or less
- Demonic Consultation + Laboratory Maniac — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Instant36
Land35
Nonbasic32
Basic3
Forest6
Island6
Swamp6
Creature25
Elf9
Human8
Druid6
Wizard5
Spirit2
Warrior2
Archer1
Bird1
Drake1
Eldrazi1
Griffin1
Horror1
Merfolk1
Orc1
Plant1
Rogue1
Shaman1
Spellshaper1
Wall1
Whale1
Wolf1
Outlaws1
Party8
Sorcery17
Artifact10
Enchantment8
Aura2
Human1
Planeswalker3
Ashiok1
Jace1
Narset1
Legends7
Historic16
LAND PROBABILITY
35 LANDS · 133 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.5%
TURN 562.4%
TURN 682.9%
TURN 793.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to cast creature spellsInfinite creature ETBInfinite creature LTBInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessExile your libraryWin the game
Bracket 3 · early arguably two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to cast creature spellsInfinite creature ETBInfinite creature LTBInfinite storm count
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Bracket 3 · early arguably two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 3 · early arguably two-card combo, for four mana or lessWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game