COMMANDER · DECK
Naya - Hazezon Tamar [083]
Bracket 3 · Upgraded2020-05-03
ONLY 98 CARDS
DECK $
$670.15
MYTHIC
7
RARE
56
UNCOMMON
12
COMMON
23
COMMAND1 CARD
Creature
1 cardMAIN97 CARDS
Planeswalker
2 cardsCreature
16 cardsEnchantment
8 cardsArtifact
4 cardsSorcery
20 cardsInstant
2 cardsLand
37 cardsMONEY CARDS·55 CARDS·$520.71
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Planeswalker
2 cardsCreature
14 cardsEnchantment
5 cardsArtifact
3 cardsSorcery
9 cardsInstant
2 cardsLand
20 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Glacial Chasm + Zuran Orb + Crucible of Worlds: locks the table
- Glacial Chasm + Zuran Orb + Ramunap Excavator: locks the table
- Glacial Chasm + Crucible of Worlds + Exploration: locks the table
- and 12 more combos that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 15
- Glacial Chasm + Zuran Orb + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Zuran Orb + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Exploration — Bracket 3, locks the table
- Azusa, Lost but Seeking + Glacial Chasm + Life from the Loam — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Rites of Flourishing + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Wayward Swordtooth + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Rites of Flourishing + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Wayward Swordtooth — Bracket 3, locks the table
- Glacial Chasm + Mina and Denn, Wildborn + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Mina and Denn, Wildborn + Ramunap Excavator — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 17 cards not in the pool
BANNED · 1
NOT IN THE POOL · 17
CURVE
COLOR
TYPES
Land45
Nonbasic34
Basic11
Forest10
Mountain9
Plains6
Desert4
Sorcery20
Arcane1
Creature17
Human5
Elf3
Dinosaur2
Scout2
Shaman2
Snake2
Warrior2
Ally1
Angel1
Centaur1
Cleric1
Dryad1
Elder1
Giant1
Knight1
Merfolk1
Monk1
Nymph1
Party3
Enchantment10
Centaur1
Dryad1
Nymph1
Saga1
Artifact5
Instant2
Planeswalker2
Nissa2
Legends10
Historic16
LAND PROBABILITY
45 LANDS · 97 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 47.6%
TURN 522.5%
TURN 640.4%
TURN 757.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite damage to creaturesInfinite enchantment destructionInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
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