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COMMANDER · DECK

Tazri Inspired

Bracket 3 · Upgraded
@Eeeleye · 2025-05-12
Tazri, Stalwart Survivor
109 CARDS (LIMIT 100)
DECK $
$748.48
MYTHIC
7
RARE
47
UNCOMMON
23
COMMON
32
COMMAND1 CARD

Creature

1 cards
MAIN108 CARDS

Creature

38 cards
NAMECOSTPRICE

Enchantment

14 cards

Artifact

4 cards

Sorcery

8 cards

Instant

9 cards

Land

28 cards
MONEY CARDS·49 CARDS·$584.54
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Creature

14 cards

Enchantment

12 cards

Artifact

2 cards

Sorcery

4 cards

Instant

5 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • King Macar, the Gold-Cursed + Aura of Dominion: locks the table
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
CURVE
001312121731343556+
COLOR
W: 19.5 pipsU: 28.5 pipsB: 8 pipsR: 4 pipsG: 33 pipsC: 109 pips
TYPES
Creature39
Human12
Wizard8
Rogue5
Cleric4
Merfolk4
Shaman4
Spirit4
Elf3
Zombie3
Dryad2
Orc2
Scout2
Berserker1
Bird1
Construct1
Dog1
Dwarf1
Elk1
Forest1
Glimmer1
Kithkin1
Knight1
Minotaur1
Noble1
Ranger1
Scarecrow1
Siren1
Snake1
Sphinx1
Warrior1
Outlaws5
Party18
Land36
Nonbasic25
Basic11
Forest9
Island6
Plains6
Swamp3
Clue1
Desert1
Dryad1
Enchantment15
Aura2
Elk1
Glimmer1
Room1
Instant10
Sorcery9
Artifact7
Clue1
Construct1
Scarecrow1
Vehicle1
Legends10
Historic17
LAND PROBABILITY
35 LANDS · 108 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.2%
TURN 549.1%
TURN 671.7%
TURN 785.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Infinite colored manaInfinite creature tokensInfinite ETBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Infinite colored manaInfinite creature tokensInfinite ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · locks the tableExile all creatures opponents controlExile any creature that enters under an opponents controlLock
Group
Color
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