COMMANDER · DECK
Ashling
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
42 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
4 cardsLand
38 cardsSIDEBOARD8 CARDS
Creature
1 cardEnchantment
2 cardsArtifact
1 cardSorcery
1 cardInstant
2 cardsLand
1 cardMAYBE7 CARDS
Creature
4 cardsEnchantment
1 cardInstant
2 cardsMONEY CARDS·58 CARDS·$621.73
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Creature
20 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
2 cardsInstant
3 cardsLand
22 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature43
Elemental42
Incarnation7
Knight3
Shaman3
Sorcerer3
Avatar1
Bard1
Druid1
Eldrazi1
Elk1
God1
Horror1
Treefolk1
Wizard1
Party1
Land41
Nonbasic33
Basic8
Forest15
Island7
Mountain7
Plains5
Swamp5
Artifact7
Enchantment6
Elemental1
Sorcery4
Legends12
Historic19
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite +1/+1 counters on a creature
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature tokens with haste
- Infinite death triggers
- Infinite creature sacrifice triggers
- Infinite storm count
- Return all cards from your graveyard to your hand
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite Treasure tokens
- Infinite card draw for any number of players
- Infinite colored mana
- Infinite creature tokens
- Infinite draw triggers for any number of players
- Infinite magecraft triggers
- Infinite storm count
- Infinite token copies of Elementals you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
+ 48 CARDS NOT IN PRECON
+ Animar, Soul of Elements+ Arid Mesa+ Ashling, Rekindled // Ashling, Rimebound+ Blood Crypt+ Bloodline Bidding+ Breeding Pool+ Cavalier of Dawn+ Cavalier of Night+ Cavern of Souls+ Deflecting Swat+ Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight+ Elemental Bond+ Farseek+ Fierce Guardianship+ Flamekin Harbinger+ Gathering Stone+ Herald's Horn+ Jetmir's Garden+ Ketria Triome+ Misty Rainforest+ Molten Echoes+ Nature's Lore+ Nulldrifter+ Nyxbloom Ancient+ Omnath, Locus of Creation+ Overgrown Tomb+ Panharmonicon+ Parallel Lives+ Reflecting Pool+ Reflections of Littjara+ Renewed Solidarity+ Sacred Foundry+ Shinestriker+ Solitude+ Spara's Headquarters+ Stomping Ground+ Sunderflock+ Temple Garden+ The World Tree+ Three Tree City+ Twinflame Travelers+ Urza's Incubator+ Verdant Catacombs+ Vigor+ Windswept Heath+ Wooded Foothills+ Zagoth Triome+ Ziatora's Proving Ground
- 32 PRECON CARDS NOT IN DECK
- Abundant Growth- Belonging- Crib Swap- Cultivate- Descendants' Fury- Distant Melody- Eclipsed Flamekin- Elemental Spectacle- Fertile Ground- Frontier Bivouac- Hoofprints of the Stag- Ingot Chewer- Jegantha, the Wellspring- Jungle Shrine- Kindred Summons- Kodama's Reach- Path to Exile- Reality Shift- Realmwalker- Return of the Wildspeaker- Sandsteppe Citadel- Savage Lands- Seaside Citadel- Selvala, Heart of the Wilds- Shatter the Sky- Springleaf Parade- Thriving Bluff- Thriving Grove- Thriving Heath- Thriving Isle- Thriving Moor- Timeless Lotus
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