COMMANDER · DECK
tuvaaas
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
13 cardsEnchantment
34 cardsSorcery
7 cardsInstant
8 cardsLand
27 cardsMONEY CARDS·64 CARDS·$1,191.61
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Creature
9 cardsEnchantment
24 cardsSorcery
5 cardsInstant
8 cardsLand
18 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic25
Basic13
Forest13
Plains10
Island5
Dryad1
Enchantment34
Aura13
Creature14
Human7
Druid5
Satyr2
Archon1
Beast1
Bird1
Dryad1
Forest1
Merfolk1
Monk1
Scout1
Shaman1
Warrior1
Wizard1
Party2
Instant8
Sorcery7
Legends2
Historic2
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 3
locks the table
- Prevent all damage that would be dealt to you by sources you don't control
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 33 cards not in the pool
BANNED · 2
NOT IN THE POOL · 33
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