COMMANDER · DECK
Vaevictis Asmadi, The Dire
Bracket 4 · Optimized2020-05-12
DECK $
$885.55
MYTHIC
19
RARE
43
UNCOMMON
13
COMMON
24
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
4 cardsCreature
32 cardsEnchantment
12 cardsArtifact
9 cardsSorcery
4 cardsInstant
3 cardsLand
22 cardsMONEY CARDS·57 CARDS·$699.39
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Planeswalker
2 cardsCreature
19 cardsEnchantment
9 cardsArtifact
7 cardsSorcery
3 cardsInstant
2 cardsLand
15 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Glacial Chasm + Mina and Denn, Wildborn + Crucible of Worlds: locks the table
- Glacial Chasm + Mina and Denn, Wildborn + Ramunap Excavator: locks the table
- Glacial Chasm + The Gitrog Monster + Crucible of Worlds: locks the table
- and 7 more combos that bear on the bracket, listed below
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
- Glacial Chasm + Mina and Denn, Wildborn + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Mina and Denn, Wildborn + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Oracle of Mul Daya — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Exploration — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Oracle of Mul Daya — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land35
Nonbasic19
Basic16
Forest11
Swamp7
Mountain6
Desert1
Creature33
Elf5
Human5
Shaman5
Elemental4
Druid3
Snake3
Centaur2
Cleric2
Eldrazi2
Scout2
Ally1
Beast1
Bird1
Demon1
Dragon1
Elder1
Frog1
Golem1
Horror1
Insect1
Merfolk1
Monk1
Ooze1
Phyrexian1
Plant1
Spider1
Wizard1
Wurm1
Party3
Enchantment14
Centaur1
Saga1
Artifact10
Equipment1
Golem1
Planeswalker4
Domri1
Garruk1
Nissa1
Windgrace1
Sorcery4
Instant3
Legends14
Historic25
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock