COMMANDER · DECK
hearthull updated
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
26 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
10 cardsInstant
10 cardsLand
28 cardsMONEY CARDS·68 CARDS·$706.05
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Planeswalker
1 cardCreature
15 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
8 cardsInstant
9 cardsLand
23 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land41
Nonbasic25
Basic16
Forest10
Swamp8
Mountain7
Creature26
Insect6
Elf3
Beast2
Druid2
Elemental2
Scout2
Snake2
Warrior2
Cleric1
Detective1
Devil1
Dragon1
Frog1
Giant1
Horror1
Human1
Kavu1
Leviathan1
Nightmare1
Noble1
Orc1
Pilot1
Plant1
Saga1
Shaman1
Treefolk1
Wizard1
Party4
Instant10
Sorcery10
Enchantment7
Giant1
Room1
Saga1
Artifact6
Spacecraft2
Planeswalker1
Wrenn1
Legends11
Historic17
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS23 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 14 cards not in the pool
BANNED · 3
NOT IN THE POOL · 14
+ 60 CARDS NOT IN PRECON
+ Abrupt Decay+ Ancient Greenwarden+ Arid Mesa+ Assassin's Trophy+ Blast Zone+ Blood Crypt+ Bloodstained Mire+ Boseiju, Who Endures+ Burgeoning+ Conduit of Worlds+ Constant Mists+ Crop Rotation+ Crucible of Worlds+ Deadly Rollick+ Elvish Reclaimer+ Entish Restoration+ Exploration+ Famished Worldsire+ Field of the Dead+ Force of Vigor+ Glacial Chasm+ Icetill Explorer+ Life from the Loam+ Lotus Cobra+ Lotus Field+ Marsh Flats+ Mightform Harmonizer+ Misty Rainforest+ Nahiri's Lithoforming+ Nurturing Peatland+ Orcish Lumberjack+ Overgrown Tomb+ Pernicious Deed+ Planar Engineering+ Polluted Delta+ Prismatic Vista+ Ramunap Excavator+ Sabotender+ Scalding Tarn+ Scapeshift+ Six+ Snuff Out+ Squandered Resources+ Stomping Ground+ Strip Mine+ Summon: Titan+ Sylvan Safekeeper+ Tannuk, Memorial Ensign+ Toxic Deluge+ Valakut Exploration+ Veil of Summer+ Verdant Catacombs+ Walk-In Closet // Forgotten Cellar+ Wasteland+ Windswept Heath+ Wooded Foothills+ Wrenn and Six+ Yavimaya, Cradle of Growth+ Ziatora's Proving Ground+ Zuran Orb
- 60 PRECON CARDS NOT IN DECK
- Arcane Signet- Augur of Autumn- Beast Within- Binding the Old Gods- Blasphemous Act- Bojuka Bog- Cabaretti Courtyard- Canyon Slough- Centaur Vinecrasher- Cinder Glade- Cultivate- Dakmor Salvage- Escape to the Wilds- Escape Tunnel- Eumidian Hatchery- Eumidian Wastewaker- Evolving Wilds- Festering Thicket- Formless Genesis- Gaze of Granite- God-Eternal Bontu- Groundskeeper- Hammer of Purphoros- Infernal Grasp- Juri, Master of the Revue- Karplusan Forest- Llanowar Wastes- Loamcrafter Faun- Maestros Theater- Mazirek, Kraul Death Priest- Moraug, Fury of Akoum- Mountain Valley- Multani, Yavimaya's Avatar- Myriad Landscape- Night's Whisper- Omnath, Locus of Rage- Pest Infestation- Planetary Annihilation- Putrefy- Rakdos Charm- Riveteers Overlook- Rocky Tar Pit- Roiling Regrowth- Satyr Wayfinder- Sheltered Thicket- Smoldering Marsh- Soul of Windgrace- Springbloom Druid- Sprouting Goblin- Sulfurous Springs- Tear Asunder- Terramorphic Expanse- Tireless Tracker- Twilight Mire- Uurg, Spawn of Turg- Vernal Fen- Viridescent Bog- Wastes- Windgrace's Judgment- World Breaker
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