COMMANDER · DECK
creature only
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
64 cardsSorcery
1 cardLand
2 cardsMONEY CARDS·18 CARDS·$47.74
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Creature
17 cardsSorcery
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature65
Elf13
Druid11
Human9
Warrior9
Shaman6
Beast5
Elemental5
Giant3
Hydra3
Cleric2
Eldrazi2
Elephant2
Golem2
Ogre2
Plant2
Snake2
Adventure1
Ally1
Ape1
Boar1
Cat1
Centaur1
Dog1
Dragon1
Elk1
Gargoyle1
God1
Incarnation1
Jackal1
Ooze1
Phyrexian1
Scout1
Slug1
Spider1
Spirit1
Werewolf1
Wizard1
Wurm1
Party12
Land34
Basic34
Forest17
Mountain17
Artifact4
Golem2
Dragon1
Gargoyle1
Enchantment2
God1
Spider1
Sorcery2
Adventure1
Giant1
Legends9
Historic13
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
24 cards not in the pool
NOT IN THE POOL · 24
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